General Suggestions


(toolboxSconce) #1

Hey!

  1. Points by doing nothing supportive for your team should be re-worked. For example Ammo Stations. You get 40 points (100 is for kill) for put it on the ground and pick it up. You can repeat this every 4 seconds. So you can get 5000 points in 15 min game for doing nothing useful at all.

Same works for Healing Station
It should give you points if you give some ammo/heal to your teammates only.

  1. “Double Death”
    If you kill opponet you will get 1 kill to your stats. If you die to your opponetnt or yourself you will get 1 point to deaths. That make sense, right?

If you die, your medic revive you. You can continue playing and get killed for second time with same “life”, counts as 2 death. That is ok too.

But if medic “revive” you. You can get kill by enemy team before the resurrection is complete. Mean you die before you can move or shoot. And it is counts as other death. That is problem.

You shoud not be able to die before you can even move.

Stasts counting shoud be re-worked. If you die 2 seconds after revive happens, if not count as death. Simple.

Not really need to change this fast or ever. But it would be nice to see it happen sometimes. :slight_smile:


(Mr-Penguin) #2

@Amerika

Needs to be in General Discussion.


(HunterAssassin5) #3
  1. Exp =/= credits, if they want to parade around a badge saying “lvl 6”, I say let them, it doesn’t mean shit until you get lvl 15+(Competent) and then lvl 30+(Danger)
  2. This has been through a lot of change. People were miffed rezzes happened instantly and had a short invul period, so they added the “get up time” to it, as well as delaying the invul period until after you finished standing up. This wasn’t all added in one update, it went through quite a few changes I think, and again, exp =/= credits, if they happened to get an extra kill or two, it’s actually less than before all this came along and one guy would keep getting shot back down moments after he was rezzed and back and forth endlessly.