From the readme:
This version of Geheseim Warenhaus (First alpha) is made for gameplay testing only! So there is everything that is needed for it and
some basic details. The map will be tweaked and detailed when making progress to the further versions.
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The map has been made by:
|>B<|Erls major brushwork, designing, layout, project leader
{SSF}Sage All scripting, major entitywork, helping with designing, textures for the Alpha 1 and pk3 stuff (command map n stuff)...
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Objective:
Timelimit 20 minutes
Axis spawntime 20 seconds
Allies spawntime 25 seconds
Axis:
1. Build the Ramp to get your way to the Forward flag, or do the obj. 2
2. Destroy the Gate/Door to get the access to the Forward Flag. Blowing this will secure the Forward Flag for the axis
3. Capture the Forward flag, or do the obj. 2, for easier access to the Secret Documents (spawn nearer)
4. Build the command post to get 25% decrease on charge time
5. Satchel the barrier, for faster access to the Secret Documents
6. Steal the Secret Documents
7. Transmit the Secret Documents and win the map
Allies:
1. Prevent axis from building the Ramp
2. Prevent axis from destroying the Gate/Door
3. Hold the Forward flag
4. Build the command post to get 25% decrease on charge time
5. Keep on building the barrier as axis destroys it
6. Protect the Secret Documents
7. Prevent axis from transmitting the Secret Documents
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I don’t have the time right now to give you further info or screenshots. Erls, you can continue from this… And give the server ip etc. I’ll make better command map when I have time. But not before feedback…
edit. hopefully there isn’t too much bugs, since I rush to release the gameplay test version. And didn’t test it a lot. :lol: Just made sure objs. etc worked as they should. And the map loads etc.





