Translation is a delicate affair, but here is my try of the quotes above:
Comme une alternative à ET: Quake Wars, avec des niveaux fermés et beaucoup moins de tactique.
“As an alternative to ETQW, with confined levels and far less tactics”
L’aspect tactique est assez simple et le jeu ne propose pas beaucoup de tricks
“The tactical aspect is fairly simple and the game doesn’t offer a lot of tricks”
It seems like you are kind of damned-if-you-do, damned-if-you-don’t these days in the FPS world. People seems to want vehicles and hate them, want big levels with many tactical attack paths (but not too many!), etc. I think that Brink is in a stage akin to a first draft. Many basic details are in place, but all the finesse and polish is yet to come. Criticizing graphics is premature, I think. Criticizing game controls is silly in the total absence of any PC version previews (to the best of my knowledge). I don’t pull a pie out of the oven when it is only half baked. Instead, I must wait patiently for the cooking to happen properly, and when it’s placed on the table, at that moment I will take a bite and decide whether it is good or bad.



