Bug description: Fine mouse aim is impossible, mouse input in itself seems to be perfect no acceleration etc which is good, however, it seems the precision in which you can aim is limited. Let’s say there’s a float variable for the direction you’re aiming in 0 would be facing forwards 180 would be facing backwards etc. If feels like this float can only go so precise, like it gets rounded to certain amount such as every 0.05 etc causing fine aim to snap or get rounded to the closest value for which direction you can aim, this makes sniping at a high skill level a lot harder. The video I made is probably worth 1000 words, so it’s probably best to watch that.
I have been known to pick things apart in the past, my friend even though I was just being an elitist at first. But I told my friend to go sniper and try to fine aim and he noticed straight away and we both agree this is a game breaking bug for serious snipers.
How it works here: Aiming is jumpy when trying to fine aim, think “pixel shots” as they get called, even if you use a very low ingame sensitivity.
How it should work: Aiming should be infinitely precise granted your in game sensitivity is low enough.
Video of it happening here: https://www.youtube.com/watch?v=ad8tWUPBhsc
And how aiming should work: https://www.youtube.com/watch?v=IRjqzhS6Ohc
Thanks a bunch, feel free to ask questions, I’ll be checking up on the thread as this bug is basically a deal breaker for me. Again thanks.
