Extraction is an evenly paced gamemode that takes place within enemy bases or headquarters. These maps are consistent of expansive hallways, crammed air ducts, small crawlspaces and small rooms.
A single game of Extraction consists of three phases.
- Recon Phase
- Objective Phase
- Assassination Phase
The Recon Phase lasts for 1 minute. During this time, 2 randomly assigned mercs from each team will be selected as scouts. They will enter the enemy base and give information about enemy team to their own. Scouts can hide from enemies by lurking in aforementioned crawlspaces and air ducts. Anyone killed during the Recon Phase does not respawn until Recon Phase is over. During this time, the rest of the team can fortify their base and try to hunt down scouts. Scouts can assign targets to their teammates, if the teammate goes to kill the correct target in Objective Phase they get a 10% damage bonus against their assigned target. All scouts still within the enemy base at the end of Recon Phase can stay and help teammates get into the base by opening the base door from the inside (if all scouts have died the team will blow the door with C4).
During the Objective Phase, Teams have to plant “Extractor Kits” at enemy base computers. The amount of time an Extractor is left on a computer the more data it will gather. When you’re satisfied with the amount of data you have, return to your base to deliver it. In the end the team with most data (measured in GB) at the end of 5 minutes gets a 50% damage buff to all weapons to use in the Assassination Phase.
During the Assassination Phase, both teams go head to head, no respawn, last team standing wins the round.
This gamemode if different to our current gamemodez because every team consists of attackers and defenders.