Ok so after getting frustrated with this post I went ahead and DL the Dedicated Server to my game machine.
I then made a new .bat file test.bat(don’t use Steam to launch your dedi server or a shortcut use the .bat)
brink.exe +set net_serverDedicated 1 +set si_name "Multiple Instances" +set net_serverPort 27017 +set net_serverPortMaster 27018 +set net_serverAuthPort 8768 +set net_serverAllowHijacking 0 +set win_allowMultipleInstances 1 +set fs_userpath "E:\Steam\steamapps\common\brink dedicated server" +exec test.cfg
I will add here that using +set net_ip in your command line trying to run a LAN server or Listen server failed every time. Server console hangs at an error pertaining to the ports I was trying to use since my PC registers its IP as a network IP not a internet IP.
Next I created a new .cfg test.cfg(in its appropriate directory)
si_rules sdGameRulesStopWatch
applyServerConfig Advanced
si_name "Multiple Instances"
spawnServer mp/aquarium
I then fired up the server using the .bat file. Next I waited about 5 seconds and then used the Steam server browser to see if my server appeared and low and behold first server on the list sorting by ping! So I right click the server and click on View Server Info, and low and behold again it has my external IP. Next I fire up Brink client go directly to Freeplay, checking servers thru the internet setting and no server(not that I expected it to be there). So I then went back to Freeplay menu select LAN and do a server search, and what do you know my server is there. So I go back to Freeplay and do a direct connect trying both external and internal IP of my network, and the only ways I was able to connect to my server was by using 127.0.0.1:27017 or my router designated ip 192.168.1.***. Don’t really feel like posting up my internal address for others to see how my router is configured.
So I would say you are not connecting to your server thru direct connect with the correct IP. Internal network IP is always 127.0.0.1 or the IP set to your machine by your router. But being as you have been running Listen servers since RTCW you already knew that right.
I will also leave my server running for now it will probably be a poopy ping for you, but can you at least see if you can see it in the in-game Browser and connect to it? The Name is Multiple Instances.
A good thing to look at when using a listen server thru a Steam product is to check the Steam Server Browser.
In conclusion if you can see my server and connect to it then your server has been there on the internet in game browser everytime you have been able to see it on the LAN tab as long as your Port Forwarding is accurate.