Game over!!


(PERRIX) #1

So my suggestion is an automatic win for players that have been waiting 24 h for the enemy to make his/her turn and that player will be given 1000 coins. for compensation of the time wasted/

why this?
well, i have 10 opponents on my list that have not make a turn since 3 days and i want to play against other players not just the same players(genacide,nooby, etc.) they are good players i have fun playing with them. But i want to play against new “meats”.(players).


(Sandman77) #2

24H is to short, Id rather sugest a punishment for not completing a match. A penalty, like in Dota2 you get less experience for a few days when you have cancelled to many fights…


(Catnadian) #3

Yeah, for what’s intended to be a asynchronous turn-based game played on primarily mobile devices, 24-hour time periods would fly right in the face of it, as would outright punishing people who have to abandon games (think going out to the countryside with no internet and 5+ games going for a week). I think the devs intend to further address those that think not taking a turn is equal to a spiteful forfeit, so I wouldn’t get too worried about it.


(PERRIX) #4

Alright, lets make it 25 hours jaja JK. Noooo too bad for those people that travel well 24 hours I think is enough. But let see what they think. I hope they do it.


(tinker) #5

You seem to be quite new to the Game if you suggest such a thing.

We had this Discussion like 10times now, just SEARCH in the forum BEFORE you post something like that and POST IT THERE.

24h is way too short. Not everyone is sitting in the living room all day long waiting for the opponent to finish his turn.
It is an " asynchronous online turn-based strategy game" . If you want something fast (like 24h - or your dead) go play blitz chess or ego-shooter or a simple strategy game.
I already suggested a fast answer real time gamemode for advanced players where you have like 1 min to answer your game and the opponent stays in the game for the whole time - but 24h for normal games rules out the chance for playing when your not like having time each and every day.

you want a punishment for everyone who does not answer his turn - there is already a punishment. They do not get coins if the game expires. Not even 1 coin.
You get coins for losing - not only a few - but most of the time 1/3 of the overall coins of that game.

1week is fine - 3-4 days is still ok. 24h is way too short.

with friendly regards
me


(j4b) #6

I realy would love to see a list where everyone who is willing to play more often can ad himself.


(Catnadian) #7

There’s a thread in the game’s general discussion which has effectively turned into this, or is at the very least a list of persons guaranteed to either a) not take days to take their turn or b)not abandon games to the 4-day limit.

That being said, I don’t think the game should effectively let chronic "forfeit"ers get off scot-free. It’s a tricky proposition, and every idea I think up has its own set of flaws, but for every game that’s abandoned, maybe there’s another two that they win - sure, they lose out on the loser’s pot had they completed the match, and sure that adds up, but nothing is there to say “this is really unsporting, what you’re doing here”. I’ve challenged a fair share of beginners that match themselves into 26-point games (and even some mid-level, decent players) to 14-point (or 20-point) games where we are more or less on strategically even ground, but after a good two-thirds of them went to idle after the third or fourth turn under two hours’ play, I just stopped doing that altogether.

I can’t say the game can be too much at fault for this, it does everything it can to make losing tolerable. It even gives you tips on who your weakest link is, whether or not you have enough points for the match, or who you needed to look out for on the battlefield (though that gets a little silly sometimes- my medic was my lowest damage dealer? The one with the little stabby knife? Golly!). I just can’t think of an entirely rigid way to discourage that kind of behaviour without catching up a few well-meaning sorts in it.


(Sandman77) #8

Which reminds me an away status would be nice too


(Catnadian) #9

Actually, an Away mode might be nice. Say you invested 500 coins into a match to extend it for a week while you were busy with the holidays, which you would get back after completing your next turn (otherwise your opponent would receive it)? Don’t know how hard that or any similar system would be to implement, or how it would affect the servers, but some indication that someone’s not abandoning the game out of spite would be lovely.


(mitsuhiko) #10

Just to leave a note here as well since it’s basically the same discussion as in the other thread: we adjusted it on the server side now that games expire quicker. That was something we were able to do without a game update. Maybe it helps a little bit.


(Catnadian) #11

It does. I caught that at least, was wondering why half my games disappeared overnight.

But now pretty much everyone I’ve run into has taken their turn after a while, with a few stragglers here and there, thanks to the change in both this and the forfeit alerts. You’ve been doing pretty well for not being able to update the game yet, that’s for sure!


(PERRIX) #12

yeah nice one, now ten people are gone from my list thank u!!!


(Desparado) #13

[QUOTE=PERRIX;417567]So my suggestion is an automatic win for players that have been waiting 24 h for the enemy to make his/her turn and that player will be given 1000 coins. for compensation of the time wasted/

why this?
well, i have 10 opponents on my list that have not make a turn since 3 days and i want to play against other players not just the same players(genacide,nooby, etc.) they are good players i have fun playing with them. But i want to play against new “meats”.(players).[/QUOTE]

Lol… Good try, bro. Good try.


(Burki) #14

yes i like it。make some playmod like 24hour game。 3day is a jok。 normaly the game need 5-7 turn for both player,one turn take 3days and that means you need 352 〜372 = 30〜42days,one month one game。 is that a jok?


(Burki) #15

and now when a player 3days,no play ,System close that Game. But the
activ Player will be payed with 0 coins 0 Exp for 3day waiting , just because
The against run off。is that also not a joke?


(tinker) #16

[QUOTE=Burki;419291]and now when a player 3days,no play ,System close that Game. But the
activ Player will be payed with 0 coins 0 Exp for 3day waiting , just because
The against run off。is that also not a joke?[/QUOTE]

it seems like you did not read any post about that topic, came here and raged everyone and making wrong claims.

a game will nearly never take 30~42 days - you made a wrong assumption.
You either have a player that ANSWERS your turns within a day or two, OR you have one that does not answer your games
and you yourself - as you claim - need ONLY 24h. so you get to an usual maximum of 10-15days. (15 + 1~25)
and I never had a game that took that long, even when the expire was at 7days
I also RARELY need 7turns for a game to be finished. it is more like 4 or 5

Usually you get an answer within 5-12 hours

and even if the game expires , what will only happen to the enemy ( well, you said you need only 24h maximum - I assume you would not let a game even come close to expire) you get all coins from that game.
you get no information about that In the game but the coins are just added to yours.
and if you allow push-notifications you even get the info: game expired.

tinker


(Dino_satan) #17

I think player no play a turn in 2 days is enough. And the inactive player shall have punishment like gain nothing and the active can gain every coins in the game, then I is fair to active player.Because player who is busy can delete the game!!! Noone forces them to play! And I also see some of them are just hold the game for disadvantage side. This problem really got to be fix.


(SirMudd) #18

Like I posted in another thread:
Didn’t we already have this discussion … However, I think it would be a good idea to be able to delete the games in progress, in the game menu, there by forfeit them… However, I do not think that the “waiting time” should be set down further. It is down to its max - in my opinion… There is people out there, who have kids, jobs ex… 24h is not a long time considered the game can be over seas…

I know it can be annoying some times to wait, just remember it’s a turn based game… And if it gets to annoying, just play another game than RS in the meanwhile…

/S…


(Dino_satan) #19

Actually the annoying part is Whole list of inactive player and it cannot start another game.
Also ask user to play other game instead of RAD soldiers is not a suggestion for improve this game.
In a commercial world, it is not about fair to everyone “people have jobs, kids etc.( that kind of bullsh…)”
A game is not government! But it have to fair to its customers, user etc. especial those who are active.
Who have no time to play this game just let it go…
Claim victory is not about making inactive player to lost coins. It just don’t let them earn.


(ChaosPinhead) #20

Deja-vu anyone…I swear I just read this exact post Dino in another thread.