Here are bugs I noticed during the weekend:
- Terminal map - sometimes in the tunnel on the attackers side the gas layer will render while the generator is running (destroying and then repairing the generator doesn’t fix the issue)
- Random crashes while playing tho most of them at the end of the round.
- Game lobby needs fps cap like the main menu. There is no reason for gpu to hit 100% load there.
- Old issue - placing a proxy mine (using Q) or any other droppable that you can have more then one during combat usually results in placing 2 of them. Using LMB right after hitting Q results in dropping a 2nd one which takes time that should be spent shooting at the enemy.
- Near the end noticed some stretched out models flying around, something similar to what might happen when physics engine doesn’t know what to do when part of a model gets stuck in the ground but those players were alive an moving around.
- Unlocked loadouts don’t appear in the inventory after exiting the game, they’re only there right after being unlocked.