There’s a lot of talk about the gameplay and what we want it to be like. But there’s something I have come to care about and it’s the game lobby. The screen we are greeted with and that will take us to the games, etc.
There is a game in my opinion that got it just right, and it’s League of Legends. I’m not exactly a big fan of that game but the way they implemented it is just great.
First of all, it does not take you full screen until you are going to play, which allows you to do anything while you’re waiting for your teammates. It shows a chat-like user list where you can see what your friends are doing (playing, spectating, available…), and acts as a social hub and store for the game’s various purchasable items.
The only downside I can see for it is that for a heavier title as Dirty Bomb could be, it could take longer to load, as it should load the whole engine every time you join a game. Could a developer clarify? Thanx!