Game crash after being dropped by the server


(RasteRayzeR) #1

After experiencing big lags due to my connection, it looked like the server crashed but it seems I was the only one who was getting dropped by the server. Anyway, I went back to the desktop, then back to the game and tried to quit and I got stuck. Back to the desktop and tried to kill the process, nothing worked. Had to log off and relaunch the game after.

Here is the log that I believe relevant to the issue, it happened with the new patch :

[1089.14] ScriptLog: SGPRI RepicatedEvent: Score
[1092.03] Log: UPhysicsAssetInstance::InitInstance : Could not find root physics body: SGAmmoStation_0
[1136.78] NetComeGo: Close TcpNetDriver_5(PEER) TcpipConnection_6 184.148.18.57:7778 04/24/14 23:35:56
[1136.78] DevFireline: [Fireline] Connection with client 184.148.18.57:7778 has terminated.
[1139.57] ScriptLog: [NETWORK] Notify Connection Error : Type = PMT_ConnectionFailure Message = Your connection to the host timed out Title = Connection Lost
[1139.57] ScriptWarning: Accessed None ‘Game’
SGPlayerController OBJ_Victoria.TheWorld:PersistentLevel.SGPlayerController_2
Function SDEngine.SDPlayerController:DestroySession:00DD
[1139.57] ScriptLog: [SESSION] - End Session
[1139.57] Log: [SESSION] EndOnlineGame() : Attempted to end a session that hasn’t been created (Game)
[1139.57] ScriptLog: [SESSION] - Asynchronous task failed
[1139.57] ScriptLog: [SESSION] - Destroy Session
[1139.57] Log: [SESSION] DestroyOnlineGame() : Couldn’t find named session to destroy (Game)
[1139.57] L

Full logs: http://pourri.ch/raste/logs.rar
pwd : crashlogsxt2014