I have a core i7 920 not overclocked and a gtx 590. When I play in windowed mode at 800*500 resolution with high settings, windows control panel tells me I’m only using about %30 of my cpu, and the “nvidia inspector” tool tells me I’m only using %50 of 1 of my 2 gpus (the second is at %0).
With those settings I probably average 100 fps. Why won’t the game push my gpu and cpu to the max by simply increasing my fps!?!? I really want to consistently get 120 fps (yes, I have an 120hz monitor).
Are other people able to push their high-end rigs to the max and and consistently get more than 120 fps?
Does splash damage consider this a problem or is the engine simply designed to have some sort of max fps? Is it common for games institute some sort of max fps, because I didn’t think it was. I thought that while horsepower is available games simply try to spit out as many fps as possible
If I switch to 1680*1050 resolution my average fps only drops to like 85, and one of my gpu maxes out while the second one only goes to %10. (I’ve tried with and without the evga sli patch with no difference) I’ve had this problem with multiple nvidia drivers and all iterations of the game. I made a related post about my disappointing performance a month ago (http://www.splashdamage.com/forums/showthread.php?p=32839).