G_FindConfigstringIndex: overflow


(BrushBaron) #1

When I tried to load my map that I’m building I got this error msg:

G_FindConfigstringIndex: overflow

I’m guessing it has something to do with my wolfconfig.cfg file? I added a seta r_wolffog 0 command to turn off fog. Any idea how to to correct this? I thought I reverted back to an older copy of my wolfconfig.cfg file but I still have the same error.


(pazur) #2

I`ve never had this error, but usually when you turn something off like with “r_wolffog 0” you can turn it back on with “r_wolffog 1”… if nothing helps u have to take the 10-15 minutes to reinstall wolf and patch it to the latest version :wink:


(BrushBaron) #3

Apparently it’s NOT related to my config file since I reinstalled the game and still had that error. I tried out loading some saved games of mine and those levels worked fine. I did something baaaaaaad in my level it seems. DOH!


(chavo_one) #4

Looking through the open source, it appears to call the method G_FindConfigstringIndex whenever it initializes some models, lights, and sounds.

Do you have any spotlights or dlights in your map? Can you post the console dump where the error occurs?


(BrushBaron) #5

Thanks for checking into the source code, but it’s not neccessary anymore. I figured it might have to do with the bajillion 256x256 snow entities I added over my terrain. Once I took them out the map worked fine again.