Future Maps


(.Chris.) #61

ET/RTCW maps wont work. Well not in the same way anyway, no forward/capturable spawns and no selectable spawns. Radar just wouldn’t work with a single spawn on last stage.


(Seiniyta) #62

Isn’t that something that easily can be put in though? forward/captureable spawns? I don’t see why it wouldn’t be possible with the current code of Brink.


(BiigDaddyDellta) #63

I would like to see them flesh out the island, I really wouldn’t mind seeing different parts of areas like CC or sec tower. Those are by far the favorites and they could easily make a new map of the same places because they aren’t small by any means. But new areas could be better I don’t however see them making maps from other games given the fiction and the style of the online play :confused:


(.Chris.) #64

Then you have to rely on players playing them maps to have spawn scripts in order to change spawns seeing as their is no UI for it.


(wolfnemesis75) #65

A rooftop map would be cool…


(iezza) #66

YEs, just yes, the upper class resistacne coluld be living in italian style Red stone villas and the security have to stop an Escort, which can actually run for once(hooray) over a long distance.


(wolfnemesis75) #67

i am thinking something like the opening scene of the Matrix when Trinity is running from one of the agents. A battle on roof tops, and you can fall off if you are not skillful. Italian style red stone villas sounds very cool…:slight_smile:


(wolfnemesis75) #68

A map on some kind of aircraft carrier would be cool. Docked just off shore from the Ark. All decrepit, and full of the worst sort of denizens.


(Zarel) #69

I’m in for the open city map. Also, please no more “night” maps. I find the colors of Security Tower doesn’t feel as vibrant and as “alive” than the other maps.


(wolfnemesis75) #70

I like night maps! Also, it’d be cool to fight in a rainstorm. A fight in the Arkoral Fields (I think this is located at the far right of the map near the Reactor on the site Map) would be cool. I placed an arrow on the map to indicate where I think it is located!


(Zanchile) #71

If its:
Big
Has diverse objectice types
Multiple shortcuts/blockades
Multiple smart routes/hidden passages

I will be this