ET/RTCW maps wont work. Well not in the same way anyway, no forward/capturable spawns and no selectable spawns. Radar just wouldn’t work with a single spawn on last stage.
Future Maps
Isn’t that something that easily can be put in though? forward/captureable spawns? I don’t see why it wouldn’t be possible with the current code of Brink.
I would like to see them flesh out the island, I really wouldn’t mind seeing different parts of areas like CC or sec tower. Those are by far the favorites and they could easily make a new map of the same places because they aren’t small by any means. But new areas could be better I don’t however see them making maps from other games given the fiction and the style of the online play 
Then you have to rely on players playing them maps to have spawn scripts in order to change spawns seeing as their is no UI for it.
YEs, just yes, the upper class resistacne coluld be living in italian style Red stone villas and the security have to stop an Escort, which can actually run for once(hooray) over a long distance.
i am thinking something like the opening scene of the Matrix when Trinity is running from one of the agents. A battle on roof tops, and you can fall off if you are not skillful. Italian style red stone villas sounds very cool…
A map on some kind of aircraft carrier would be cool. Docked just off shore from the Ark. All decrepit, and full of the worst sort of denizens.
I’m in for the open city map. Also, please no more “night” maps. I find the colors of Security Tower doesn’t feel as vibrant and as “alive” than the other maps.
I like night maps! Also, it’d be cool to fight in a rainstorm. A fight in the Arkoral Fields (I think this is located at the far right of the map near the Reactor on the site Map) would be cool. I placed an arrow on the map to indicate where I think it is located!
If its:
Big
Has diverse objectice types
Multiple shortcuts/blockades
Multiple smart routes/hidden passages
I will be this
