It was probebly writen this way on porpse but.
the func_timer seems to spawn items in game frametime,
(i use 30 seconds as exemple in this post)
for exemple if an item should spawn every 30 seconds, and a player take the item after 25 seconds, the item will still spawn after 5 seconds.
i wish to change that, so when a player recive the spawned item, the timer will reset to another 30 instead of continue the timecount like it is now.
Here is an exemple for the way it work now.
func timer spawn item each 30 seconds
Map time 10:00(first item spawn)
Map time 9:40 Player took spawned item
Map time 9:30(second spawn)
Exemple for the change i want to make
Map time 10:00(first item spawn)
Map time 9:40 Player took spawned item
Reset timer for another 30 seconds
Map time 9:10(second spawn)
how do i change that?