Hello mapping types
radiant manual on func_rotation speed:
‘speed: determines how fast entity rotates (default 100).’
In a map I’m working on there is a clock- I want it’s minute hand to rotate
in real time so that it mirrors the game time. So basically the rotator needs to be set to 0.5 rotations per 30 mins. The default speed is 100 rotations - 100 what - rotations per minute? and if so what is the 0.something required for 30 minutes?
Any takers?