Is it possible to have a func_rotate to rotate around each axis with different speed? I mean that it is possible to give a speed o rotation and the axis which it will rotate around, is it possible to state 3 different speeds for 3 different axis? Vx Vy Vz ?.. Thank you for your answers 
func_rotate not axis aligned - possible?
_Troy
(==Troy==)
#1
Flippy
(Flippy)
#4
what exactly are you trying to do?
If you answer that we might be able to help…
You might be able to mimic a multiple axis rotation by simply tilting the object in the editor…
Or you might be able to use a script_mover ?
S14Y3R
(S14Y3R)
#5
yea, use a script_mover -with setrotation x x x , x-y-z respectfully, so for a weird spin use like :
script_mover
{
spawn
{
setrotation 25 50 75
}
}
and set back to 0 to stop. the script_mover will rotate around the origin brush so you can get different effects by moving your origin around. 
_Troy
(==Troy==)
#6
Wow thanks! Going to try that one
I started to think that Q3 wont allow it… Thank again! Thats exactly what I needed!.