func_explosive as breakable door


(heeen) #1

i’d like to use a func_explosive as a (grenade-)explodable door and i made some brushes with a wood texture but it shows no effect, neither with type=wood nor type=glass. it doesn’t react on grenades or shots and now i really don’t know, what else to try.


(BXpress) #2

u forgot something
key: health
value: 5

value is the health amount!


(heeen) #3

the glass in radar has health=10 and so did i, but didn’t work, or does the value matter that much?


(heeen) #4

ok, i now know what’s wrong. you simply can’t damage anything while in “waiting for X players” mode.
does anyone know, how to test the map without additional players?


(ziege) #5

Er, I think you just join a team then press F3, the game should start.


(heeen) #6

“to few players to start the game”
even when “waiting for 0 players” (g_minclients 0)


(ziege) #7

I dunno, you could try changing it to public settings or try setting the minimum players to 1 in your server setup. [Edit: oh you already tried the second one, I’m blind…]


(heeen) #8

g_minplayers 1 and map_restart did it.