func destructible


(Qualmi) #1

aw…i feared that moment. im in need for a func destructible entity. im using 1.4 and there is noone within my entities.def. could someone who has it just copie that script part for me here. it must be starting with somethin like this

/*QUAKED func_destructible

its within scripts/et_entities.def if you have it.

thank you

note: fu-search. didnt found anything. so get off me jerk !!


(Paul) #2

Hmm this is from GTK Radiant 1.5, i can’t find func_destructible but you can look for yourself.

http://gamemaps.nl/et/et_entities.txt


(Qualmi) #3

cant see it in there. but i found another way. i really dont get the engine sometimes, but ok…outflanking can be done by targeting a tst to a func_explosive, which will have the same effect. the func_explosive unfortunately has no death event. so you cant handle it appropriate with pure scripting, like i always do.

have a nice day all !

edit: but if anybody has a func_destructible, pls post it in here.


(Qualmi) #4

cant see it in there. but i found another way. i really dont get the engine sometimes, but ok…outflanking can be done by targeting a tst to a func_explosive, which will have the same effect. the func_explosive unfortunately has no death event. so you cant handle it appropriate with pure scripting, which i prefer.

have a nice day all !

edit: but if anybody has a func_destructible, pls post it in here.


(shagileo) #5

Maybe it’s in the “new” entities list.
Try this little pack, it includes a whole lot of new helpful entities you can use:
http://www.splashdamage.com/forums/showpost.php?p=152241&postcount=2

Taken from:
http://www.splashdamage.com/forums/showthread.php?t=14567&highlight=*entities