Where is func_button ?? Finding so many things “missing” from the ET editor that were in the others…and if they’re changed it sucks that they didn’t include that with the manual
thx
func_button
anyone know? I can’t even make a button atm cuz I’m not sure which func or trigger ET uses :disgust:
Is there a reason you posted this in the RTCW editing forum ?
func_button is not in the ET .def file. You can try copying the RTCW definition, which I posted here:
http://www.splashdamage.com/forums/viewtopic.php?t=2662
Otherwise, you can look inside the .bsp file of one of the ET maps which uses switches (battery or fuel dump) and see what entities they used. I suspect they used func_invisible_user and script_movers, but I haven’t checked.
no idea why I posted it here…too much wolf probably something subconscious
well I don’t have the .map file for any of those but goldrush and there are no “buttons” on gold rush so… I also tried the bsp 46-47 then bsp decompiler and it gave me errors most of the time and if it did decompile to a .map it was fubar’ed thx though…maybe I’ll try downloading one of the maps that came out from users and see if they have any “buttons” in them
You can open the .bsp files for other maps in a text editor (wordpad for example) and then search for the classnames of the entities which you are interested in. The entity definitions are in text, just the same as in the .map file.
Have you tried adding the func_button definition I posted to your et_entities.def, and using that ? I would be surprised if splash took it out of the code.