func_bobbing need to show bullet damage


(GS384) #1

Have func_bobbing entities in map that I want to show bullet holes but they don’t. Anyone have an idea on how to work around this problem ?

Have used textures that show bullet hits and have wall mark lifetime turned on in game.


(kat) #2

I don’t think they do (iirc) becasue they’re entities.


(limmylim) #3

Entities DOES show bulletholes
example:
Doors
Teh boat in caen (it is a func_bobbing too)

I think its the shader.