Have func_bobbing entities in map that I want to show bullet holes but they don’t. Anyone have an idea on how to work around this problem ?
Have used textures that show bullet hits and have wall mark lifetime turned on in game.
Have func_bobbing entities in map that I want to show bullet holes but they don’t. Anyone have an idea on how to work around this problem ?
Have used textures that show bullet hits and have wall mark lifetime turned on in game.
Entities DOES show bulletholes
example:
Doors
Teh boat in caen (it is a func_bobbing too)
I think its the shader.