Guys is there any way to get the fuel dump .map file because i need some prefabs from it tnx
fuel dump needed
get the bsp file out of the pak01.pk3 place into maps folder.
create bat file or run q3map2 drectly… I use the following bat file:
@rem to use this batch file, run it from a dos window:
@rem q3map_2.5.11
@set Q3MAP_PATH="C:\games\Wolfenstein - Enemy Territory\download\q3map\q3map_2.5.11_win32_x86\q3map2.exe"
@set ET_PATH="C:\games\Wolfenstein - Enemy Territory"
@set MAP_PATH="C:\games\Wolfenstein - Enemy Territory\etmain\maps\fueldump.bsp"
@set GEN_OPTIONS=-fs_basepath "C:\games\Wolfenstein - Enemy Territory" -game et
@rem
%Q3MAP_PATH% -convert -format map %GEN_OPTIONS% %MAP_PATH%
@pause
Replace the paths with your own
seven_dc >> He wil have a hard time finding it there since it actually in pak0.pk3
However I’m not sure how Splash Damage looks at people chopping up maps, and using them as prefabs.
You can use Goldrush as they have provided it as a sample map.
Can anybody correct me?
I’m not sure I’d do that either. AFAIK SD guys told us we can decompile if we try to learn stuff but they view it as very bad if we decompile to steal stuff from those maps.
One thing is sure, I won’t touch those. But that’s just me.
Some of drakirs prefabs are direcly from official maps. As long as you give full credit to SD. I think it is okay.
At least I have taken prefabs from the orginals. But every time I have altered the brushwork and textures to fit my needs.
i dont use any stuff from the original 6maps…
i like 2 make all the brushwork myself… it takes long, but u can say it is YOUR map
otherwise it is ur map with the stuff SD did…
… i think it is just me, but i dont like the idea of that
http://www.splashdamage.com/index.php?name=pnPHPbb2&file=viewtopic&t=3646
i think this is the thing you are looking 4 but dont steal just look and learn :bump:
I frown upon decompilation always, if they had wanted people to see the source it would be included.