Hey all…
ive just started writing a basic tutorial about mapping in ET which includes everything from start to finish… unlike other “get started” tutorials that only describe the box map and how to load it in ET, mine continues beyond that and also explains how to make an objective in your map, how to write the script, the objdata file, the .sounds file, voice announcements etc etc etc…
I dont know if i ever finish it, but it will be one hell of a long tutorial as its 16 pages long (in Word) already and im only just started on the basic entities…
here’s the current Contents of the tutorial, which will probably change alot still…
Contents
- Introduction
- What do you need?
- Getting started
3.1. Making a clean W:ET install
3.2. Installing GTK Radiant - Building the base of your map
4.1. Setting up GTK Radiant
4.2. Rooms
4.3. Texturing
4.4. Basic Entities - Compiling your map and playing it in ET
- Adding objectives
- Adding Spawnpoints
- Adding Objective Cameras
- The script
- The Command Map
- The Voice Announcements
- Adding Objective Status and .objdata file
- Making the .pk3 file
Any idea’s, objections, tips etc are welcome

(Tank lov3r :chef: )
I don’t understand half of it myself and only got it working with copy/pasting…