Oh hey @RazielWarmonic , @stayfreshshoe , @everyone… anicca444 here
so I love DB but one thing has never made sense to me;
DB is supposedly balanced for 5vs5+FF-on, yet there is no 5vs5 option nor any friendly-fire “on” option in public games… of any sort…
I’m not the best player, I’m alright sometimes; but it seems an obvious omission to me and for way too long I have seen an endless stream of top, above-average and average players alike, pleading for the option within publiccasual.
Why?:
[list]
[] It promotes a more seamless transition into ranked/competitive play. -“Ranked” is available at level 7, yet there is nothing close to competitive style game-play in the public servers, the closest (still vastly different) is not unlocked until level 10/20
[] Player-base improvement concerning team communication and situational awareness / positioning.
[*] Many if not most veteran / competitive players clearly want it, and with it only being an option, nothing changes for those who do not want to play on FF-on servers.
[/list]
Suggestions:
Either
- 5vs5 FF-on public servers, at least some of the min-10 / 20 servers. *(a check-box and/or warning could indicate to “quick-join” players about FF-on)
- 6vs6 FF-on public servers, at least some of the min-10 / 20 servers. *(a check-box and/or warning could indicate to “quick-join” players about FF-on)
- CMM - since CMM uses a hidden rating per player, an average game player rating could automatically enable FF-on once a threshold is achieved -
- EITHER that or optional tick-box for FF-on (restricted to a certain matchmaking ranking value / player level to prevent new accounts griefing due to F2P nature of the game).
Potential Issues:
Griefing - This can be mitigated via
- Auto-Reduced Number Kick Vote: / Penalty on X amount of friendly-fire kills
[though I do not feel the current XP penalty is an efficient way since “killing-to-revive” and genuine mistakes can be punished unfairly all too easily] - Limiting Friendly-Fire-ON to current servers that are minimum level 10/20
- Limiting Friendly-Fire-ON to CMM servers which are above a certain matchmaking-rating average
Disincentivizing Ranked/PUG Play - Though I feel ranked and PUGs both play to a different audience and purpose;
- The upcoming changes to ranked should provide extra incentive anyway.
- PUGs are a great way for people to get into a more competitive framework for Dirty Bomb… but they are often missed by a large amount of the player-base, and not convenient to join ( limited number, sporadically arranged and often populated with very skilled players; whilst they are very accommodating and love to help the community’ competitive scene, the option of FF-on within public servers would IMO provide a spring board for more people to get interested in PUG / competitive play )
I have asked about this many times through various channels and in the most recent community stream was told that the only likely avenue for getting this heard was to get as many replies on a topic as possible. This is something I feel DB needs, especially when ranked is either having problems (for those in the higher ranks especially) or ranked is down between seasons for extended periods.
Thank you for reading this not-so-brief preliminary suggestion. Appreciate all replies, shares and will edit the thread as time goes on.
x <3 Much love, peace & blessings <3 x
anicca444
TL:DR - there should be some sort of option besides private matches for FF-on and/or 5vs5 play.
… I know people have been trying to see this realized for quite some time. We love the game and want the best for it, why can’t they see that
<3 haha I have hope <3 x love SD and Nexon, and DB… don’t get me wrong! I’m just puzzled by this omission, have been for a long time.