Freeze ET when start host to test !?!


(mcunha98) #1

Hi,

I maked a map for tests and he open and “run” it all in spectator mode, if i press “L” to limbo, my ET simply freeze and i need kill the programm using ALT+CTRL+DEL (detail: if i stay in spectator mode none error ocurre).

My spawn points and game engine…

The map in spectator mode, here it not freeze (spectator)

I dont know help, but here my ARENA file:


{
	map			"et_98rostok"
	longname		"Rostok Assault"
	type			"wolfmp wolfsw wolflms"
	timelimit		10
	axisRespawnTime		5
	alliedRespawnTime	5
	briefing		"The city of rostok is a point of massive transport, the axis have many trucks in this city."
        axiswintext		"over"
	alliedwintext		"over"
	mapposition_x	        300
	mapposition_y		120
}

Thanks for replys…


(jet Pilot) #2

you’ll probably get better answers in the mapping forum, but if i remember, it’s probably something to do with your mapcoordmins and mapcoordmaxs in your worldspawn. I’m sure there’s something about it in the stickies in the mapping forum


(EB) #3

http://www.hummerdesign.com/tutorials/et_start.html


(mcunha98) #4

Sorry, but i post my question in incorrect area, some admin please move to ET Level Desing.


(EB) #5

This thread will most likely not get moved to the other section… but did that link solve your problem ?


(FREAK!!!) #6

what your map needs is a tracemap

load your map with /devmap
/developer 1
/generatetracemap

and you should be able to select a class now :slight_smile:
more details in the level-section


(EB) #7

Not to be mean or anything, but that is just the wrong answer.
That problem occurs from missing mapcoordinates in the worldspawn properties.


(FREAK!!!) #8

upps, right i forgot that.
it’s some time ago, since i mapped :slight_smile: