[QUOTE=H0RSE;411923]Well, perhaps you need to factor in some things. First off, Quake is, well, old…In that time, in-game ads were either unheard, or a new concept, in either case, they were mostly frowned upon. When Quakelive launched, I’d wager much of the fanbase were fans of the original, with that “purist” mindset, compared to new players the game brought in. Second, Quake is all about Arena play, and the maps reflect this, making an odd place to plaster in-game ads.
Dirty Bomb is a new game, released in a time where in-game ads are not a foreign concept and much more accepted among players. It also takes place on Earth in real-world environments, making for a much more natural setting to showcase them. If done well, they could act to make the environments feel that much more life-like.[/QUOTE]
This^ No really, I think Quake Live is/was really not the right game for ingame ads. But DB would be. I mean Warchest is allready doing it with the “RAD Soldiers” ads.
PS: Ads would have to be placed in and around spawn areas and in not so tense areas on the map, so people could really take a look at them; but that’s quite obvious of course.