Strongest ability in the game IMO and needs to be dialed back. Can single-handedly weaken or even clear spawn waves because of how chokey the maps are and can prime and peak and frag at any most range with little effort. Gibbing and damage is fine, but a reduction to tossing range and explosion AoE would put them in a good place.
Fragger's Nades
sleeepy1
(sleeepy)
#2
I’m gonna be really sad if Fragger isn’t nerfed in the next patch. I understand his only role is to kill people so obviously he should be able to do that better than a medic or engineer, but his current state is absurd.
Besides having one of the best guns in the game, he also has insane nades. These things are stronger than airstrikes or artillery and a lot easier to use and on a lower cooldown. I don’t want to nerf Fragger into the ground because he definitely has a place in this game, but here are some ideas I had:
- Grenade limit 1
- Grenades can’t gib
- Reduce throwing speed
- Reduce weapon switch speed when grenade primed
- Reduce the damage
- Keep the grenades strong but nerf another him somewhere else (max HP, primary gun)
Not saying they have to do all of the above but 1 or 2 of those changes could go a long way.
Szakalot
(Szakalot)
#4
Reduce throwing speed would be my nerf of choice,
also maybe 1 nade; or longer cooldowns.