Fragger's missing testikle


(Gatlinghawk) #1

Can you give fragger back his grenade?
Its in his name! its like taking away his personality of Pineapples!
anyone agree?
post your opinion


(neverplayseriou) #2

Quite sure he already has a grenade :wink:


(FalC_16) #3

I think OP means his second pineapple is lost in space now…poor old man is a cripple…give him some luv!


(neverplayseriou) #4

Ik xD @FalC_16 but giving him 2 nades would only encourage fraggers to mindlessly start spamming again


(FalC_16) #5

well well…they also took away his favorite BR-16 by nerfing it to the stone age. Maybe it had to be done. Tbh I am also quite unhappy now about him.


(watsyurdeal) #6

1 Grenade with a 16 second cooldown is plenty, that’s almost 4 grenades per minute.

You’re effectively getting one grenade for each spawn wave.


(Dawnlazy) #7

[quote=“Watsyurdeal;103725”]1 Grenade with a 16 second cooldown is plenty, that’s almost 4 grenades per minute.

You’re effectively getting one grenade for each spawn wave.[/quote]

This. In the long run you get much more pineapples for your buck.


(Amerika) #8

[quote=“Watsyurdeal;103725”]1 Grenade with a 16 second cooldown is plenty, that’s almost 4 grenades per minute.

You’re effectively getting one grenade for each spawn wave.[/quote]

This exactly. I’ve played Fragger more than anybody and I have zero issues with the change. You lose the ability to throw multiple grenades into an area but gain the ability to always have one up for a wave. Which is VERY good in Stopwatch and pretty good in OBJ.


(Haki) #9

[quote=“Amerika;103759”][quote=“Watsyurdeal;103725”]1 Grenade with a 16 second cooldown is plenty, that’s almost 4 grenades per minute.

You’re effectively getting one grenade for each spawn wave.[/quote]

This exactly. I’ve played Fragger more than anybody and I have zero issues with the change. You lose the ability to throw multiple grenades into an area but gain the ability to always have one up for a wave. Which is VERY good in Stopwatch and pretty good in OBJ.[/quote]

I agree with you on the amount of grenades over the time of a round, but what’s your opinion on the recent changes regarding the blast radius/damage?

Thank you in advance ! :slight_smile:


(CCP115) #10

[quote=“Watsyurdeal;103725”]1 Grenade with a 16 second cooldown is plenty, that’s almost 4 grenades per minute.

You’re effectively getting one grenade for each spawn wave.[/quote]

17 seconds actually :wink:

[quote=“Haki;103768”][quote=“Amerika;103759”][quote=“Watsyurdeal;103725”]1 Grenade with a 16 second cooldown is plenty, that’s almost 4 grenades per minute.

You’re effectively getting one grenade for each spawn wave.[/quote]

This exactly. I’ve played Fragger more than anybody and I have zero issues with the change. You lose the ability to throw multiple grenades into an area but gain the ability to always have one up for a wave. Which is VERY good in Stopwatch and pretty good in OBJ.[/quote]

I agree with you on the amount of grenades over the time of a round, but what’s your opinion on the recent changes regarding the blast radius/damage?

Thank you in advance ! :)[/quote]

It’s really, really hard to gib now. The damage is great for killing, but you gotta chase after your kills, especially if a Phoenix was one of them, or there’s a medic nearby.


(Amerika) #11

[quote=“Haki;103768”][quote=“Amerika;103759”][quote=“Watsyurdeal;103725”]1 Grenade with a 16 second cooldown is plenty, that’s almost 4 grenades per minute.

You’re effectively getting one grenade for each spawn wave.[/quote]

This exactly. I’ve played Fragger more than anybody and I have zero issues with the change. You lose the ability to throw multiple grenades into an area but gain the ability to always have one up for a wave. Which is VERY good in Stopwatch and pretty good in OBJ.[/quote]

I agree with you on the amount of grenades over the time of a round, but what’s your opinion on the recent changes regarding the blast radius/damage?

Thank you in advance ! :)[/quote]

Actually, I have not played Fragger since the changes. I’ve been sort of doing “side projects” with other mercs and weapons. I had actually forgotten about the blast radius change. I will play him this weekend for sure and we’ll see.