Fragger Flinch.


(GottaBeGreg) #1

Fraggers mini nukes are ridiculous at the moment. There is no counter (except pineapple juggler. Lol). I would like to propose a realistic and not too annoying counter, meaning this tank on wheels can become counterable.

If Fragger takes 50 damage in one shot while cooking his nade he will flinch and drop his nade. This would mean that he would; A, need to be more tactical in his throws and, B, be counterable. Seeing as the only real things that do 50 damage are snipers, shotguns, the driess and the rez gun, this would mean that Fragger counterplay would be a thing and not too wide spread.


(ProfPlump) #2

Fragger’s nade should also be destroyable WHILE it is being cooked - so if you shoot his right hand while he is holding that grenade it will explode immediately. This will mean that Fragger players will have to keep to cover while cooking the nade, or even just mean that he will have to cook his nade while hiding his nade behind his body by standing sideways - which would mean that having multiple firing angles on the Fragger would always allow at least one person to shoot at the nade in his hand.


(terminal) #3

But that would ruin the meta
The meta is fine


(Szakalot) #4

naah; just drop the nade speed down a bit more


(Sir_Slam) #5

Spread out.


(Dawnlazy) #6

Some sort of audio warning would be nice. At least if you have Guardian Angel.


(CCP115) #7

That upcoming “explosives don’t gib nearly as often” update will probably be nice.

Also audio cues, and slower speed would be nice as well.