Hi guys, I have almost finished a map I am making but am having trouble with a couple of things.
Firstly…The FPS really sucks in some places for some reason.
Almost everything in the map is detail brushes and I have put about a million hint brushes spanning the entire length, breadth and diagonal areas of the map.
Doesn’t seem to help with fps though.
Secondly… I can’t seem to get the buttons to the Commandants office to disable once they have been pressed, so that the message doesn’t come up again once it has been pressed.
I was hoping someone could help me out on either of these issues and maybe give any suggestions if they feel like it.
Map is beta and is here http://cid-20c7b9674e1fe7b6.skydrive.live.com/self.aspx/Enemy%20Territory/ET%20Main/reichstag^_beta.pk3
(I know it’s nothing like the Reichstag, I got a bit sidetracked while making it:) )

that entry hall, the main, and the brown. and ok, didnt count the jail under all of those, let"s that be the 4th, seal that one too) walls structural, inlcuding the (now empty, i guess caulked) back wall of the main room too. u will have to make it until from neither of the rooms u can see into the another. so this is 2ndary, to get back to issue 1, triangles; it is clearly caused by the extremely detailed handrails/balusters/hth it"s called. it"s duplicated in large numbers and each one is so dense that u hardly even see them from the whiteness in r_showtris 1 ^^