hi every 1 thats me again 
i got small problem i want to make forest wich makes the main part of map … due to this i have to make clip brush for each tree or there is 1 magic method for clip every tree fast :> thx for anwser
Zipp3R
forest problem
Zipp3R_PL
(Zipp3R|PL)
#1
nUllSkillZ
(nUllSkillZ)
#2
You should do this manually.
Only a squared brush around every tree.
There’s an automatic method to clip models via a key (spawnflag).
But this could result in a very great number of clip brushes.
Edit:
You could take a look at goldrush and how SD has clipped the palms.
_UBC_McNite
(]UBC[ McNite)
#4
when i used the spawnflags for clipping trucks it resulted in strange things… clips around the truck in places where the truck wasnt… so I suggest u do 1 clip and copy/paste it
thegnat
(thegnat)
#5
Yes, bigger .bsp size and most of the time a complicated collision-detection. Use simple clip brushes whereever you can - try to avoid autoclipping (I was told so). :lookaround:
Zipp3R_PL
(Zipp3R|PL)
#6
i ve clipped all forest i have spend on it some time but it works i never try autoclip :< but thx for reply