forest problem


(Zipp3R|PL) #1

hi every 1 thats me again :stuck_out_tongue:
i got small problem i want to make forest wich makes the main part of map … due to this i have to make clip brush for each tree or there is 1 magic method for clip every tree fast :> thx for anwser
Zipp3R


(nUllSkillZ) #2

You should do this manually.
Only a squared brush around every tree.

There’s an automatic method to clip models via a key (spawnflag).
But this could result in a very great number of clip brushes.

Edit:

You could take a look at goldrush and how SD has clipped the palms.


(TFate) #3

Is there some disadvantage to having many clip brushes?


(]UBC[ McNite) #4

when i used the spawnflags for clipping trucks it resulted in strange things… clips around the truck in places where the truck wasnt… so I suggest u do 1 clip and copy/paste it


(thegnat) #5

Yes, bigger .bsp size and most of the time a complicated collision-detection. Use simple clip brushes whereever you can - try to avoid autoclipping (I was told so). :lookaround:


(Zipp3R|PL) #6

i ve clipped all forest i have spend on it some time but it works i never try autoclip :< but thx for reply