Is it possible to force a player to respawn via a script without killing the player?
When a player reaches the objective on the map, I want to trigger a script that will mark the objective as complete, then send the player to the spawn point. In the idea that I’m working on, it would be unrealistic to have the player work their way back the way they came. I also would prefer not to ‘punish’ the player by recording a death, when the complete the objective.
TIA…
