For all those that are complaining about paid DLC...


(Chris89) #41

Intresting views.

Honestly for Brink if maps and other game changing items are charged for it will just deal another deathblow to the game sadly.

As others have said i’d much rather them follow Tripwires method, Release maps, Weapons, Eneimies and perks as free and only charge for Character packs and they generally sell very well. I got them all during the last steam sell when they were something like 50 pence.

On consoles SD will probs not get away without charging, well on the 360 it would be due to MS’s view one of the reasons why TF2 on 360 is still bog standard.


(wolfnemesis75) #42

The bitter feelings and negativity festers and burns away all semblance of common sense after awhile… I don’t download DLC for every game that I play. I don’t have all the maps in Halo Reach. I usually wait until it gets discounted. In the case of Brink, it is free for two weeks. This is gonna bolster the segment of the community that is still playing Brink and provide some fresh abilities, maps, and customization options. Those who have serious problems with the game, like has been said weeks before, need to decide if there aren’t better ways they can be spending their time rather than raging about free content.


(Rosie the Riveter) #43

[QUOTE=Spendlove;345173]Company of Heroes has two paid for expansions. Loads of new units, new sides to play and maps. The beauty of these expansions were that EVERYONE could still play against one another, you all had access to the maps but all the shiny toys someone paid for, well you could see them… just not select them. End result? People could still play together, no community was split, if you wanted the shiny you could have it. Everything was balanced (more or less) so even if you did not buy the expansions you were not steam rollered by those that did. It was a considerable amount of extra shiny too! Great job that game!

Tripwire Interactive made Killing Floor, similar story with the patches and DLC except a few differences.

All of the extra maps, achievments, guns, infected and updates were released free, to everyone. Only thing that is paid for DLC and still is are the extra outfits and skins for the players. Tripwire did not want anyone to be advantaged or miss out because they did not have the paid for DLC. It seems to have worked too as loads of people play Killing Floor and while I am not the accountant for Tripwire, they must be making many £££££££££££££££’s from the paid for DLC even when each pack cost £1.99 max.

I hope Brink has a mix of both. I am happy to pay for outfits and skins, they are for vanity reasons only, dont affect anyone else in the game. If maps are paid for I will be gutted as the playerbase will likely be cut in half and eventually fade away. If extra levels, classes, guns and other trinkets are paid for, as long as it is balanced and EVERYONE can see them, if not use them, I am happy enough to buy.

Please don’t split the community by stopping the haves from playing with the have nots![/QUOTE]

Spendlove has the right of it. The map issue particularly is a killer. Unless server ops plan on running 1 vanilla and 1 DLC server, non-DLC players are out of luck. The only way I see this working for the new players (post 2 week DLC) is if the original BRINK drops in price to 50% of its original platform price. Then the added DLC costs may not seem as punitive.


(Chris89) #44

I haven’t got any bitter feelings towards the game. I did have some problems but as soon as i turned shadows off using the Brink config tool it worked perfectly (AMD/ATI based system)

Just in comparing it to another similar sized developer such as Tripwire Interactive, and for SD going back on what they say.

I regularly play one of the ‘most hated’ games on steam or so it is on reddit being Railworks, i don’t get every addon i will buy the ones i want striaght away and others i will wait till they are on sale.

It will boost the game for the free 2 weeks but fear it will split the community though as some with have other options for perks/ ablitlies others will not especially if they try the game after the dlc becomes payware.


(its al bout security) #45

[QUOTE=Chris89;345308]I haven’t got any bitter feelings towards the game. I did have some problems but as soon as i turned shadows off using the Brink config tool it worked perfectly (AMD/ATI based system)

Just in comparing it to another similar sized developer such as Tripwire Interactive, and for SD going back on what they say.

I regularly play one of the ‘most hated’ games on steam or so it is on reddit being Railworks, i don’t get every addon i will buy the ones i want striaght away and others i will wait till they are on sale.

It will boost the game for the free 2 weeks but fear it will split the community though as some with have other options for perks/ ablitlies others will not especially if they try the game after the dlc becomes payware.[/QUOTE]

im sure a majority of people that play will get it, its kind of umm, hmm daft not to think they wouldnt, and if people get the poop kicked out of them with these abilities im sure they would conform and pitch in the 5 bucks for it.


(Galaxy) #46

So I guess by the sound of the replies, most of you would be willing to pay for outfits + attachments + abilities if that meant maps were free and everybody could see paid content on other players even if they didn’t own it? (I’m really asking, it’s not a rhetorical question :tongue: )

Because if people like this model for new DLC better, it could be a good compromise. I just initially thought that people wouldn’t put up with not having access to game changing elements for free, I mean that either it’s only cosmetic items that cost money or nothing, because that was my point: that I seriously doubt they would release all but cosmetic items for free. Of course this would be taking for granted that new items/abilities would have to be balanced and give more gameplay options, not necessarily be better or overpowered, but I think that is the intention of the devs anyway.


(wolfnemesis75) #47

Why complain about something you have an opportunity to get for free?


(riptide) #48

[QUOTE=Galaxy;345463]So I guess by the sound of the replies, most of you would be willing to pay for outfits + attachments + abilities if that meant maps were free and everybody could see paid content on other players even if they didn’t own it? (I’m really asking, it’s not a rhetorical question :tongue: )

Because if people like this model for new DLC better, it could be a good compromise. I just initially thought that people wouldn’t put up with not having access to game changing elements. Of course this would be taking for granted that new items/abilities would have to be balanced and give more gameplay options, not necessarily be better or overpowered, but I think that is the intention of the devs anyway.[/QUOTE]

I would be against anything and everything that I have to pay for that affects game play. I don’t want any game play advantage or disadvantage because of DLC. Like I said Valve and ArenaNet got it right… especially ArenaNet. I can’t speak for Tripwire but it also sounds like a decent choice as well.

I welcome and would definitely purchase new outfits/character slots/weapon skins(which allow more options)/archetypes. Actually I would only purchase it if the game was worth playing… but yes I understand all to well that they need to make their money too and would support them in their efforts. Most importantly… not because I have to, but because I want to.

No game play changing anything should be introduced at a fee unless there is an alternative way to acquire it in which case it’s a first access card.

Because this game has hardly anybody playing on PC and let’s say this is the magic pill that makes the game better to all of us… Now we tell our friends and they go buy it… But now they have to buy something else in addition to the game, in good conscious I have to tell them in advance they would have to purchase this DLC or they will be at a disadvantage and won’t be able to play in the servers that I do or they will get kicked.

The point is it splits the community and there isn’t much of that left. That’s why we complain… you don’t get it that we are upset out of principle and the way it will affect us later on. Obviously the majority of the people that own the game will download the free dlc… But if this is the kind of DLC they continue to release there is going to be a problem down the road.


(Spendlove) #49

[QUOTE=Galaxy;345463]So I guess by the sound of the replies, most of you would be willing to pay for outfits + attachments + abilities if that meant maps were free and everybody could see paid content on other players even if they didn’t own it? (I’m really asking, it’s not a rhetorical question :tongue: )

Because if people like this model for new DLC better, it could be a good compromise. I just initially thought that people wouldn’t put up with not having access to game changing elements for free, I mean that either it’s only cosmetic items that cost money or nothing, because that was my point: that I seriously doubt they would release all but cosmetic items for free. Of course this would be taking for granted that new items/abilities would have to be balanced and give more gameplay options, not necessarily be better or overpowered, but I think that is the intention of the devs anyway.[/QUOTE]

That pretty much sums up my feelings. More dlc the better but make it so no one is cut out.


(Galaxy) #50

I think most people are now talking about further DLC not really the first one (or the first one after the 2 weeks expire). That was my point from the beginning but I guess I didn’t clarify it properly, that even though this first DLC is free now people are discussing if they would pay or not for more.

See that is the problem I see, personally of course I don’t want to pay more money, but I see it as unlikely that from now on they would just give all but outfits for free, it may be because of the small community that is a direct cause of all the wrong decisions they already made for the game, or it might be because as I theorise people only care for cosmetic stuff if they are heavily invested on the game already (though people like you and me would buy it to support the development), but at this point I don’t see it happening.

Also I think people are complaining about 2 different kinds of community fragmentation, technical fragmentation due to just not being able to play on maps that you don’t own or against people that have new abilities, and status fragmentation which is the one you are referring to I think, which is that people would be able to play without owning the new stuff but would feel left out. That is why I said free maps but all other stuff paid would be a good compromise because at least it would take care of the technical fragmentation. And as for the other, the only solution would be to release only outfits as paid content… something as I said I doubt it will happen, because also if you think about it TF2 doesn’t release free game content instantly, if you want it now you have to pay for all of it, if not you can still get it for free but with a system that forces you to wait more (drops and crafting) and Brink doesn’t have this option, so it would either be paid or all immediately free, a model that wouldn’t entice people to buy content as much as in TF2.


(riptide) #51

We mostly agree but I feel that if I can support it others can too and that the company should have faith in itself and community. ArenaNet was extremely small when guild wars came out and they did just fine… granted NCSoft seems like a great publisher. But in the end they both put the faith in the community and still develop new content and provide servers out of their pocket.

Also, I think it becomes a status thing if you don’t have the newest hat in TF2. Do you see what I’m saying? If there were new weapon skins or dyes for your clothes or what have you… that would automatically become the “hip” thing. You’d have something somebody else doesn’t but in the end it really doesn’t matter.

My view is that if it affects game play or the people I can or can not play with. I think they could do better.


(thesuzukimethod) #52

what kind of crazy talk is this? :smiley:


(rumblepit) #53

i will be paying for the DLC. the game itself has a lot of potential and its pretty polished. i not happy about paying for content we thought we would get with release. the fact that we have to pay for this DLC so soon is a statement in itself.numbers are low,they need more income to continue, its just the way these things work. i understand…, but im left feeling like i just paid 47$ to beta test and i have to pay another 20$, im guessing, for the finished product.

both players and devs need to take a min and think about where this game is going and how to get it there. i say take all the feedback the players have given you ,and understand that you have to market this game for EVERYONE!!! i love team objective gameplay, but the masses out there want TDM,give them both. people want there to be a since of community in the game. THERE HAS TO BE A LOBBY!!!give it to them. there is so much more great feedback on the forums.im putting my money on Splash Damage in the hope that this was just a minor set back and learning experience.


(riptide) #54

He’s not the sharpest knife in the drawer. While he can construct his thoughts well… his thoughts aren’t so good :slight_smile: I get the impression that he is young or has lived a sheltered life. Because he has no ability to look at things with a different perspective.


(darthmob) #55

TF2? Valve?


(Shadowcat) #56

[QUOTE=darthmob;345499]TF2? Valve?

[/QUOTE]

And yet I’m still not sure he makes as much money as Notch does; for the last year or so Minecraft has been raking in $250,000 to $350,000 a day with a team of only a half dozen members or so.


(Gradis) #57

this game is now becoming a joke. Its not a joke i want to laugh at but man wtf is going on. Dont see what patch/dlc is gonna do to fix the game and now the dlc is released no one is sure what the charge is going to be or for what (rumors)


(bastuden) #58

read the blog moron, there is lots of info on the DLC there.


(Esso) #59

The DLC is only free for 2 weeks, after that it will cost money and I doubt hardly anyone will buy it