For all those that are complaining about paid DLC...


(Zekariah) #21

Yeah, the lag from that far can be a bitch!


(Galaxy) #22

[QUOTE=riptide;345145]Release the SDK and let the community do the work for free. Then if they have to charge console users for the content… give the mappers/modders a small portion of the sales. You know like Valve does…

You act as if F2P TF2 was planned from the get go after all those free updates over the past 3-4 years… even then the community assisted in many of the updates…

I can say if the game is good… I would support their efforts if they released new cosmetic changes or additional character slots or whatever. Whether or not I even wanted them. I did it with Guild Wars and they haven’t released an expansion since 2007 and it’s still free to play with no subscription and they pay for the servers. They have been releasing free content this entire time too.

Like I said in another post ArenaNet(/ncsoft) and Valve know what they are doing, Activision and this? Not so much…[/QUOTE]

Releasing SDK would mean no more direct sales of content (something I doubt Bethesda would allow for now) plus believe it or not, not everybody likes fanmade content. I know I don’t like as much as unified official content. AND if community fragmentation is the main concern it would be even worse for that matter, since players would now have to chose from hundreds of rule modifications from every content maker who thinks that knows how the game should be.

And though it sounded like I was saying that Valve planned free-to-play all along, I know for a fact they didn’t since they said they started experimenting to see how it went at one point, and that was after many free updates. What it is unquestionable is that from a point at least a year ago it became very much their plan.

But again Valve released free updates because they know the value of fan loyalty and customer satisfaction, so I’m not saying they shouldn’t release free content for Brink, on the contrary I would have like it if they had made it their strategy from the beginning, no paid DLC to start off with, no shops, just give free content for a while to cultivate a big and loyal following that would create more sales, but this is certainly not going to be the case now, that is what I’m saying. And SDK is not a solution for some of us, it might be for the competition scene since they have a structure that decides what rules to include or not, but frankly seeing how that is going I rather stick with the developer’s vision for now.


(riptide) #23

[QUOTE=Galaxy;345153]Releasing SDK would mean no more direct sales of content (something I doubt Bethesda would allow for now) plus believe it or not, not everybody likes fanmade content. I know I don’t like as much as unified official content. AND if community fragmentation is the main concern it would be even worse for that matter, since players would now have to chose from hundreds of rule modifications from every content maker who thinks that knows how the game should be.

And though it sounded like I was saying that Valve planned free-to-play all along, I know for a fact they didn’t since they said they started experimenting to see how it went at one point, and that was after many free updates. What it is unquestionable is that from a point at least a year ago it became very much their plan.

But again Valve released free updates because they know the value of fan loyalty and customer satisfaction, so I’m not saying they shouldn’t release free content for Brink, on the contrary I would have like it if they had made it their strategy from the beginning, no paid DLC to start off with, no shops, just give free content for a while to cultivate a big and loyal following that would create more sales, but this is certainly not going to be the case now, that is what I’m saying. And SDK is not a solution for some of us, it might be for the competition scene since they have a structure that decides what rules to include or not, but frankly seeing how that is going I rather stick with the developer’s vision for now.[/QUOTE]

I noticed you do not dispute that Valve and ArenaNet are superior in regards to their fanbase and that it’s a good business model that rewards your loyal customers. So hopefully we agree that all developers/publishers should take note. (arenanet is a small company too)

However, I can tell you without a mod or changes that specifically address the competitive community… and their playstyle I and the majority of my friends that have the game on PC (60ish) won’t be playing either. So unless they please everyone the SDK is the only hope of saving it and would be the best way to have a fan base for a Brink 2.

As far as modders go… there would probably be a variety of mods but only a select few will have any players. Also they most likely would be players that wouldn’t be there if it wasn’t for the SDK.


(TwwIX) #24

All of the items in Team Fortress 2 are easily acquired. Either by drop, crafting or trading. You don’t have to pay one cent. I have owned the game since release and i have yet to buy something from the Mann Co. Store. Not to mention that TF2 has been highly successful and popular.

As much as i like Brink, the game is a failure. It’s as good as dead. Idiotic decision like this paid DLC are only going to accelerate its demise. Whoever is making these marketing decisions needs to be immediately fired. They should be reducing the price of the game and offering incentives to attract new costumers instead of doing crap like this.


(Spendlove) #25

Company of Heroes has two paid for expansions. Loads of new units, new sides to play and maps. The beauty of these expansions were that EVERYONE could still play against one another, you all had access to the maps but all the shiny toys someone paid for, well you could see them… just not select them. End result? People could still play together, no community was split, if you wanted the shiny you could have it. Everything was balanced (more or less) so even if you did not buy the expansions you were not steam rollered by those that did. It was a considerable amount of extra shiny too! Great job that game!

Tripwire Interactive made Killing Floor, similar story with the patches and DLC except a few differences.

All of the extra maps, achievments, guns, infected and updates were released free, to everyone. Only thing that is paid for DLC and still is are the extra outfits and skins for the players. Tripwire did not want anyone to be advantaged or miss out because they did not have the paid for DLC. It seems to have worked too as loads of people play Killing Floor and while I am not the accountant for Tripwire, they must be making many £££££££££££££££’s from the paid for DLC even when each pack cost £1.99 max.

I hope Brink has a mix of both. I am happy to pay for outfits and skins, they are for vanity reasons only, dont affect anyone else in the game. If maps are paid for I will be gutted as the playerbase will likely be cut in half and eventually fade away. If extra levels, classes, guns and other trinkets are paid for, as long as it is balanced and EVERYONE can see them, if not use them, I am happy enough to buy.

Please don’t split the community by stopping the haves from playing with the have nots!


(Smokeskin) #26

[QUOTE=TwwIX;345168]All of the items in Team Fortress 2 are easily acquired. Either by drop, crafting or trading. You don’t have to pay one cent. I have owned the game since release and i have yet to buy something from the Mann Co. Store. Not to mention that TF2 has been highly successful and popular.

[/QUOTE]

Easily acquired for very low values of easy, you mean. For someone like me, who work and have two children, they are certainly not easily acquired. I bought most weapons I used in TF2, the alternative would have been missing out on them.

And while it is nice for you that you play enough to not have to pay for stuff (I mean that, I like the business model and will use something similar in a game I’m developing), don’t forget that it is only possible because other people pay exactly because the game design keeps those items out of their reach.


(riptide) #27

[QUOTE=Smokeskin;345177]Easily acquired for very low values of easy, you mean. For someone like me, who work and have two children, they are certainly not easily acquired. I bought most weapons I used in TF2, the alternative would have been missing out on them.

And while it is nice for you that you play enough to not have to pay for stuff (I mean that, I like the business model and will use something similar in a game I’m developing), don’t forget that it is only possible because other people pay exactly because the game design keeps those items out of their reach.[/QUOTE]

You will find all the items you can within 15 hours every week(I think it’s 12 items a week?). There are idling servers too. I haven’t bought an item and haven’t played in years until last week and I’ve got most of the weapons I want even 2 from this new update.

You don’t exactly have to pay if you are patient and trade/smelt what you don’t want.


(StillBatusBrad) #28

Ah, Mr Wolf…

Simplistic, my friend. I leave on a 6 week exercise in early July. My son, the only person I would a) trust to have my GT and b) the only person I know who’d know what to do with it, is in the UK. I am in Canada. He has already abandoned Brink and traded it in.

I will be racing around the prairie in an Armoured Personnel Carrier, mentoring troops who are soon to deploy to the 'Stan. My laptop and my 360 will both be in storage.

So, Mr ‘Problem Solved’ how do you propose that I get my free DLC? Answer…if this DLC doesn’t arrive by 04 July, I WON’T.

EVERYBODY has the opportunity to get this for free.

Sigh…No, they don’t.


(GrieverXVII) #29

In my opinion, if the dlc is for pay, i will not purchase or play brink and its dlc. I spent $60 on this game already on 360 and really feel this game didnt deserve a $60 price tag at all. For a multiplayer focus…to get into a 3-4 player game and rest be bots every game i join or even less…theres no way im paying for dlc when i didnt even feel like i got my moneys worth in the first place. Simply put, if the dlc is free…i might possibly put brink back in and give it a shot to see if its finally worth my money…and if the dlc is pay, it collects dust on my shelf as it is right now.


(TwwIX) #30

[QUOTE=Smokeskin;345177]Easily acquired for very low values of easy, you mean. For someone like me, who work and have two children, they are certainly not easily acquired. I bought most weapons I used in TF2, the alternative would have been missing out on them.

And while it is nice for you that you play enough to not have to pay for stuff (I mean that, I like the business model and will use something similar in a game I’m developing), don’t forget that it is only possible because other people pay exactly because the game design keeps those items out of their reach.[/QUOTE]

Again. Purchasing is optional. And, yes. They are easily acquired. My life doesn’t revolve around TF2 either. I only occasionally play it these days. You can receive numerous items just by simply alt tabbing and idling on your own server. That’s how i got most of my items. Most of the weapons are suited for specific play styles, anyway. I have no use for half of them. Got duplicates or unwanted items? That’s what the crafting, trading and gifting systems are for. That’s how every content system should work.


(Zekariah) #31

[QUOTE=StillBatusBrad;345184]Ah, Mr Wolf…

Simplistic, my friend. I leave on a 6 week exercise in early July. My son, the only person I would a) trust to have my GT and b) the only person I know who’d know what to do with it, is in the UK. I am in Canada. He has already abandoned Brink and traded it in.

I will be racing around the prairie in an Armoured Personnel Carrier, mentoring troops who are soon to deploy to the 'Stan. My laptop and my 360 will both be in storage.

So, Mr ‘Problem Solved’ how do you propose that I get my free DLC? Answer…if this DLC doesn’t arrive by 04 July, I WON’T.

Sigh…No, they don’t.[/QUOTE]

Do we have to have the disc to download the DLC?

If not, your son can port your GT to download, then re-port your GT to your console when you get back.


(Bloodbite) #32

[QUOTE=Spendlove;345173]…
Tripwire Interactive made Killing Floor, similar story with the patches and DLC except a few differences…

… I hope Brink has a mix of both. I am happy to pay for outfits and skins, they are for vanity reasons only, dont affect anyone else in the game. If maps are paid for I will be gutted as the playerbase will likely be cut in half and eventually fade away. If extra levels, classes, guns and other trinkets are paid for, as long as it is balanced and EVERYONE can see them, if not use them, I am happy enough to buy.

Please don’t split the community by stopping the haves from playing with the have nots![/QUOTE]

This is too true. Killing Floor is a perfect example of why the old system of crucial game content like maps being part of patch based updates rather than $$$ DLCs is the way to go. You can even look at CoD… not that many people waste their money on those overpriced DLC packs.

The effort they put into making new content for Steam based events is THE most impressive I have seen to date as well. Their Xmas map and complete overhaul of xmas themed zombies, the Portal 2 themed map, and now a sideshow themed event for the Steam Summer sales period. Tripwire command alot of respect and loyalty from their playerbase.

This thread has too many comparisons to TF2… and considering it just went Free2Play, it’s even less useful as a reference. Better off considering Left 4 Dead 2. Like Brink it’s multiplay centric and rather boring when played alone. It has pretty frequent additions made to it like new multiplay game modes (the team versus team modes), a new campaign along with L4D1 content being converted into L4D2… and that concept of old content into the newer game has been done too… with MW1 maps for MW2 at a premium price tag.

Nothing sucks harder for new players that buy a game only to find themselves being kicked from a server they’re just getting into because the next map to load up is from a map pack they haven’t bought.

I gotta say, I’ve been wanting to get into this on the competitive side of things, but I’m not going to bother if the business model, as Spendlove so aptly words it, splits the community.

I love what SplashDamage has done in the past and I’ve been enjoying Brink from day 1 (unlike many of the naysayers), but let’s not pretend this has been a smooth release. Alot of bugs for most people across all platforms… let’s not see it turn into another disposable title that is put through the corporate grinding machine that makes absolutely no effort to actually stop and adapt to what is required to keep the playerbase interested.

In a sad form of irony “Brink” is become a little too literal a title. Brink is getting close to being on the Brink.


(Shadowcat) #33

[QUOTE=StillBatusBrad;345184]Ah, Mr Wolf…

Simplistic, my friend. I leave on a 6 week exercise in early July. My son, the only person I would a) trust to have my GT and b) the only person I know who’d know what to do with it, is in the UK. I am in Canada. He has already abandoned Brink and traded it in.

I will be racing around the prairie in an Armoured Personnel Carrier, mentoring troops who are soon to deploy to the 'Stan. My laptop and my 360 will both be in storage.

So, Mr ‘Problem Solved’ how do you propose that I get my free DLC? Answer…if this DLC doesn’t arrive by 04 July, I WON’T.
[/QUOTE]

That’s simple, you just tell your CO that you need to skip this deployment so that you can get the DLC, I’m sure he will be understanding.


(tokamak) #34

Some point out that TF2 gives free DLC all the time, but they seem to forget that the game has a paid item shop that came out last year or so precisely because Valve were not making much money from the game at that point.

This is after years and years of huge, high quality content additions to the game.


(MorsTua) #35

You know something? Accept everything is nt the only option we have
boycott is another option that touches really in the deep the companies that sell games.

You dont give me a gold product?Good, i wont buy your next work.
You make me pay a dlc cause your product is unfinished and i already paid it as finished? Answer is just NO. I DON’T BUY THE DLC.
You made mistakes? You are the one that have to pay for them, not your customers.

wake up. They go on this way, cause they always find “tunafishes brain” that keep buying their products and crouch the head down “cause there aren’t other options”.

I dont want steam to play a game i bought in the store. I dont want DLCs … I WANT SDK.
So comunity works FOR FREE FOR THE COMUNITY. Everything else is ONLY business and bull****s

ps: It seems they are pleasing us giving something for free… But let’s face the truth. This DLC is the part of the game that was still raw and unfinished when they released the BETA and we already paid for a gold product.


(Overgear) #36

Lets also not forget that it released mostly bug free after a big beta.

I suppose it remains to be seen if the DLC will bring playercounts up but instead of it being “I havent tried this game yet, I’ll see what its like” its “i’ve heard this game is pretty average and full of bugs”

I hope it works out but these people saying “Oh itll be fixed for Brink 2” if Brink 1 carries on this way, there won’t be a second.


(St NickelStew) #37

[QUOTE=MorsTua;345239] Everything else is ONLY business and bull****s
[/QUOTE]

So, are you employed? If so, you have business to thank. Bethesda and SD are simply companies trying to figure out how to make money so they can pay their employees. I want them, particularly SD as I am not much worried about Bethesda, to live to make games another day. Therefore, I will purchase all the DLC they offer.

If PC players (in particular) do not financially support game companies, they will have no games to play. Of course, the decline in AAA PC titles is largely due to that precise behavior. Console players pay more for games and content, developers make more money developing for consoles, and therefore consoles get the most support and the best game choices. It is pretty simple economics.


(wolfnemesis75) #38

DLC being offered free for two weeks is very uncommon in today’s gaming industry. Hopefully, most of the people who kept the game and are still playing will be able to download it. If not, that sucks. Don’t forget that the DLC may draw some people back who traded the game in, and also entice people who have never tried Brink to give it a go!


(its al bout security) #39

[QUOTE=StillBatusBrad;345184]Ah, Mr Wolf…

Simplistic, my friend. I leave on a 6 week exercise in early July. My son, the only person I would a) trust to have my GT and b) the only person I know who’d know what to do with it, is in the UK. I am in Canada. He has already abandoned Brink and traded it in.

I will be racing around the prairie in an Armoured Personnel Carrier, mentoring troops who are soon to deploy to the 'Stan. My laptop and my 360 will both be in storage.

So, Mr ‘Problem Solved’ how do you propose that I get my free DLC? Answer…if this DLC doesn’t arrive by 04 July, I WON’T.

Sigh…No, they don’t.[/QUOTE]

  1. send your son your MS live password so he can redeem it, he can downoald the DLC without the disc whilst your profile is active ok?

then all you have to do when you get back is redeem your account, its already been set on a download quota, so you will always be able to download it free.

problem solved.


(its al bout security) #40

[QUOTE=MorsTua;345239]You know something? Accept everything is nt the only option we have
boycott is another option that touches really in the deep the companies that sell games.

You dont give me a gold product?Good, i wont buy your next work.
You make me pay a dlc cause your product is unfinished and i already paid it as finished? Answer is just NO. I DON’T BUY THE DLC.
You made mistakes? You are the one that have to pay for them, not your customers.

wake up. They go on this way, cause they always find “tunafishes brain” that keep buying their products and crouch the head down “cause there aren’t other options”.

I dont want steam to play a game i bought in the store. I dont want DLCs … I WANT SDK.
So comunity works FOR FREE FOR THE COMUNITY. Everything else is ONLY business and bull****s

ps: It seems they are pleasing us giving something for free… But let’s face the truth. This DLC is the part of the game that was still raw and unfinished when they released the BETA and we already paid for a gold product.[/QUOTE]

i want his i wat that, i want candy mommy. really , before you go saying more dumb stuff you might want to go grab a staff of people that think they are real smart right?

then go make a game, we will a watch it flop ok, then after the years it took you of gaming college and failing and all the crap you will get we will put you in the same bracket as sd.

if you boycott it, which very few will, 20 or less then i laugh at you. you will lose.

don’t hold your breath as the SDK probably wont ever come out, deal with it bro.

and last but not least, if you don’t like the game after 3 simultaneous updates, one including a FREE dlc, and you are only here to troll, go away you are just a wall of text eyesore.

oh and maybe you dont realize but a free DLC will likely bring more people in then it will lose, because free stuff is always fun, people that say the converse are just saying it to be confrontational at this point.