Well, i’m sure that people here can help.
You really need to use the search button, there have been so many questions about fog just recently.
You say the worldspawn fog gave you small fog? Try copying the fog shader and alter the numbers in it (Don’t alter the radar shader or any of the other ones originally in the scripts folder as they could mess up other parts of the game). Also, if you create a new shader you’ll need to add the shader name to the shaderlist.txt file which is in amongst the shaders in the scripts folder (Just open it up, you’ll see what I mean). Take a look at the shader manual to find out what the fog parameters are. The worldspawn fog uses a normal shader like other fog, because it’s in the worldspawn however, it’s applied over the whole volume of the map rather than the volume of a fog brush.
You’ll probably have to have the opacity of the fog rather high and maybe move your skybox outwards so that the fog reaches opacity before the player sees past the edge of the map.
Have fun 