I’ve got a problem with fog on a map i’m building… I seem to see the skybox walls in the distance from certain angles when i add fog…
i’ve tried changing farplanedist and fogclip, but no matter what i change them to a still see the skybox from certain places… Has anybody come across this or have any ideas…
Fog / farplanedist problem..
Lostmyed
(Lostmyed)
#1
damocles
(damocles)
#2
I had this too. I couldn’t get the skybox to behave so in the end I got rid of it. In the shader for the sky should be a line like:
skyparms textures/somefolder/sometexture.tga 512 -
if you change it to:
skyparms - 512 -
then you won’t get any sky being drawn. This may not be what you;re going for though and is only suitable if you use total level fog.
Lostmyed
(Lostmyed)
#3
Many thanks…
Eventually got it to work… unfortunatly still don’t know why it happened…
Just deleted me skybox and created another… hey presto it worked…