I have updated booth my released maps and made a single .pak of them.
Fliegerhorst
Flughafen is now named “Fliegerhorst” and Rhine Bridge 2 is npw named “Rhineland Bridge”.
Fliegerhorst do now have an ending, i also belive that most bugs and small misses are gone. I do know of one thing that doesnt look that good and that is the water aroudn the rowingboat, made an effort to fix the water flowing into the boat but when it came out it did not look that great. Anyhow this does not affect gameplay and thats why i left it as it is.
Have made some changes to the landscape so that some paths now are easier for booth sides to use. Also made the barbed wire in town blastable by cvops. Allied forces now WIN when time runs out, so they can now either just defend the gastanks or destroy the plane to win.
Rhineland Bridge
Made a new path from the tunnel, connecting the mines with the tunnel.
A new bunker looking out over the Allied side of the tunnel.
Made the endgoal-ground so that u cant place mines.
Moved the Axis spawn to the Forward spawn at the beginning of the map so that there will be more fighting
on the Allied side of the tunnel.
Added some trees and changed the water-texture to the one i have made.
Also added a waterfall on one side of the river and Placed a tank in front of the tunnel on the Axis side, so that Allied forces can hide behind it when coming out from the tunnel.
Download the map-pack from pcgamemods
http://www.pcgamemods.com/2240/
BEWARE! zip file weights 30mb, hope that is not a problem.
Have fun!