Fletcher's Sticky Bombs: Increased Delay Since CW Update?


(LifeupOmega) #1

What it says on the tin. Unless it’s the server I’m in right now, throwing stickies feels completely terrible - sometimes they don’t throw, I definitely can’t seem to throw at the same pace as I used to. Lots of “cancelled” animations when I try to switch away right after.


(MvMArcher) #2

I had the same problem in the last match I played.


(CCP115) #3

They nerfed the sticky throw time a while ago, don’t ya know?

It’s possible they made some netcode changes, but Fletcher in general has been a lot slower since that hotfix a while back.


(LifeupOmega) #4

Nah this is an issue with this patch. Before this it didn’t feel so bad.

It’s not an issue with throw time or speed, it’s that your throw can outright cancel itself if you press another weapon key, when before the patch this didn’t happen within the same time frame of throwing to switching.

Makes actual fights where you need those stickies out extremely unreliable, honestly I might just stop playing Fletcher now, feels completely terrible now.


(GottaBeGreg) #5

Yes, I mean oh no, Fletchers unplayable, damn that sucks… In all seriousness even if I dislike the guy doesn’t mean that he should be unusable. Personally I haven’t heard or seen anything about this but it does seem important.


(DKill_) #6

I can also confirm that the delay is seriously noticable and makes fletcher useless.
Also, the old sticky bug where stickies that are stuck to players would vanish into thin air, is back…

This really sucks…


(Alias) #7

Must’ve been a secret nerf, eh?


(LifeupOmega) #8

Yeah this is still happening over several games. Definite issue.


(_Sniff_) #9

It’s not just you. I’ve noticed and so have other people.