not sure, tried it recently and they weren’t sticking 
either they removed it or perhaps it depends on server settings? me iz confuzed :rolleyes:
not sure, tried it recently and they weren’t sticking 
either they removed it or perhaps it depends on server settings? me iz confuzed :rolleyes:
[QUOTE=Ashog;501557]not sure, tried it recently and they weren’t sticking 
either they removed it or perhaps it depends on server settings? me iz confuzed :rolleyes:[/QUOTE]
Well, I got once one of YOUR stickies attached to me and when you respawned you pulled the trigger. I remember I DIED lol.
EDIT: actually it was Violator, uploading the video right now.
EDIT: the video
Fletcher is fun and the shotgun packs a punch. However the feedback is nil. The shooting graphics and everything don’t really show the player how the gun behaves.
This makes the learning curve incredibly steep. It turns the whole thing into trail and error where you have to guess and hope the gun shoots in the way you think it does.
So yeah, the shotgun, more than any other gun desperately needs gun-tracers on the client side. They need to linger a bit longer and be more clear. That way players can callibrate faster.
Sometimes they do but mostly they bounce straight off.
I also believe they could do a bit more damage to the EV. Hell, give the vehicle a lower armour on the bottom so that direct hits from below (mines and stickies on the ground) do double damage or something. That would be an adequate effort/reward pay off.
[QUOTE=tokamak;501989]Sometimes they do but mostly they bounce straight off.
I also believe they could do a bit more damage to the EV. Hell, give the vehicle a lower armour on the bottom so that direct hits from below (mines and stickies on the ground) do double damage or something. That would be an adequate effort/reward pay off.[/QUOTE]
i am realy not satisfied with EV damage pattern. damage from different weapons should be more balanced.
more dmg from mines+sticky bombs.
more direct airstrike dmg, but less splash dmg from ‘missed airstrikes’
less dmg from small calliber weapons.
Shotgun seems a tad OP in this latest patch. I know his shotty fires flechettes but its a mid-range sniper weapon currently. He was definately underpowered before though.
Felt the same way. I reused Proxy for the first time in a very long time and wow, she owns ! The shotties are way too powerful now
Not tried Proxy yet this patch but was getting 1-shotted at some range by her and Aura in many a ‘wtf’ moment :).
Haha, Seanza was also raging because I would always win in close to mid range combats with Proxi
Unlocked Fletcher at last and he really sucks again
Shotty does so little damage compared to Proxy’s and the stickies are just fiddly to use. He is the worst merc so not sure why you have to wait til level 20 to unlock him? Not much of an incentive…