Two anomalies I noticed:
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The reload animation looks like Fletcher is always reloading one more shell than he actually is. For instance if you reload after firing a single shot, it looks like he’s pushing in 2 shells before doing the T2 flip, and so on… The actual shell count is correct, it’s just that part of the animation that seems to loop one time too many.
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After firing you last shell, the reload animation kicks in, same sequence as for a single-shell reload (which looks like a 2-shell reload as per previous issue…), but the gun is still empty.


