Fletcher Nades (Delay)


(spookify) #1

I get huge lag or delay when I blow up Fletcher’s Nades…

It is honestly 1 full if not 1.5 full seconds delay when I blow people up… I hope you are aware of this. I did not record any video because it is such a blatant problem. If you need video that should be no problems because it does it every-time no matter what server.

I can literally put down 1 or 4 mines and blow them up as someone is running at me “Kill” then pull out my gun and still shot their live body as the fly or jump at me and then they die from the blast… They are long dead but they can actually still shot too. I have taken bullet damage from them…

Again HUGE delay in Fletchers nade kills!


(spookify) #2

On a none bug or maybe bug note with his nades what is up with the distance that he throws them? Long, short and air balls! I can not seem to find the gravity and distance on this throws! Is there something buggy about the nade travel?