fit texture matrix


(stealth6) #1

Anybody know how to fix textures on patches aka patch mesh aka bevel.
you know what I mean :wink:

Most of the time the textures are stretched so how do you fix this?

EDIT: lol already found the answer:
press shift+s then u get the same as surface inspector but then for bevels
also can’t delete the post so, oh well.


(ischbinz) #2

ya weird 2 commands for the “same” function :wink: