I am glad to annouce I’ve completed my first map, named Sketch (Wake up, man!)
This is my third mapping day, and I already started like 20 new maps, each time a different height map or just because I ruined everything and there is the time I thought I made a big map which ended in the size of the bank courtyard in Goldrush… lucky it was just a test to see I can run a basic map…
Now, before I go on creating entities, planting tress and stuff I want you to look at my sketch and tell what I did good and what I did wrong, how were you doing it, etc…
Here’s the sketch:

Now for some details:
The background is that an allied cargo plane has crashed in a forest and now the allies are sent there to get back everything usefull that survived (I’m thinking about documents and some supplies).
It sounds easy but the Axis won’t let go so quick…
Allies:
- Starting at the blue dot on the top, they have to get to the forest (thin black road), defeat the axis and capture a spawnpoint in/near the crashed plane.
- After holding the plane spawnpoint for let’s say, 30 secs, some kind of air support would bomb a part in the forest, letting the allies forces to continue to the village (thin black road 2).
- In the village they would have to defeat the Axis again and capture another spawnpoint and immediatly they would be able to fix the truck (or maybe they would have to explode a garage door).
- Somehow driving in the truck back to the forest (thick black road) and load the documents and the supplies on the truck.
- Driving to the other side of the map and passing near the Axis base.
Axis:
- Starting at the red dot in the forest, moving back to the village after being defeated and then moving back to the Axis base.
- 2-3 Constructable truck barriars along the truck path.
- Constructable MG on a watch tower in the Axis base.
- Trying to hold each spawnpoint as long as they can.
What do you REALLY think? (Don’t be soft on me because it’s my first map, I’m not hurt from critcise)

