[QUOTE=Anti;445095]We’ll probably up the defender spawn time on SW before then yes, that doesn’t really affect what we’re trying to do.
@Shifty: Data by itself may not always be useful, a lot of the value comes from having historic or alternate data to compare it against, like having a control experiment in a lab etc. By having two modes right now, running different systems, we can see how those spawn systems affect other things we care about such a kill locations, front line position, average time spent incapped/alive/dead etc. If we switch all servers to the same system, before we have that data, then we lose the chance to make that comparison.
I understand this is frustrating for some of you folks right now but this is the kind of testing we need to do in alpha to ensure the game is quality by open beta. We could balance purely on feedback but doing that right now would be the equivalent of driving a car with only one eye open (which is bad by the way!
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Thanks for that boss man, I’m sure a lot of people will appreciate it. 