I think I have already said everything in the title so I will add just my hardware configuration and the dump file.
Thank you.
Hw config.:
Asus M4A89TD PRO/USB3 + Phenom X6 1075T + Asus GTX580 Voltage Tweak + 8GB of DDR3 @1333Mhz 9-9-9-24 + Win764
Dump:
http://digilander.libero.it/m4puni/upload/brink_23653_crash_2011_8_5T11_37_26C0.mdmp
/update: I add the full dump reading from WinDbg:
User Mini Dump File: Only registers, stack and portions of memory are available
Comment: ‘NVIDIA Corporation,GeForce GTX 580/PCI/SSE2,GL 4.1.0: Brink’
Symbol search path is: SRV*mypath*http://msdl.microsoft.com/download/symbols
Executable search path is:
Windows 7 Version 7601 (Service Pack 1) MP (6 procs) Free x86 compatible
Product: WinNt, suite: SingleUserTS
Machine Name:
Debug session time: Fri Aug 5 13:37:26.000 2011 (UTC + 2:00)
System Uptime: not available
Process Uptime: 0 days 0:07:05.000
…
…
This dump file has an exception of interest stored in it.
The stored exception information can be accessed via .ecxr.
(fc8.c68): Access violation - code c0000005 (first/second chance not available)
eax=00000000 ebx=00000000 ecx=00000000 edx=68354070 esi=06b4ad61 edi=00000eec
eip=77620c32 esp=029b395c ebp=029b396c iopl=0 nv up ei pl zr na pe nc
cs=0023 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00200246
ntdll!NtGetContextThread+0x12:
77620c32 83c404 add esp,4
0:000> !analyze -v
*Exception Analysis **
*** ERROR: Symbol file could not be found. Defaulted to export symbols for brink.exe -
*** ERROR: Symbol file could not be found. Defaulted to export symbols for Steam.dll -
Unable to load image C:\Windows\System32
voglv32.dll, Win32 error 0n2
*** WARNING: Unable to verify timestamp for nvoglv32.dll
*** ERROR: Module load completed but symbols could not be loaded for nvoglv32.dll
*** ERROR: Symbol file could not be found. Defaulted to export symbols for tier0_s.dll -
*** ERROR: Symbol file could not be found. Defaulted to export symbols for steamclient.dll -
GetPageUrlData failed, server returned HTTP status 404
URL requested: http://watson.microsoft.com/StageOne/brink_exe/1_0_23653_48097/4e328bf9/gamex86_dll/1_0_23653_48097/4e328bfa/c0000005/0019236b.htm?Retriage=1
FAULTING_IP:
gamex86!GetGameAPI+17776b
6846236b 8b8650160000 mov eax,dword ptr [esi+1650h]
EXCEPTION_RECORD: ffffffff – (.exr 0xffffffffffffffff)
ExceptionAddress: 6846236b (gamex86!GetGameAPI+0x0017776b)
ExceptionCode: c0000005 (Access violation)
ExceptionFlags: 00000000
NumberParameters: 2
Parameter[0]: 00000000
Parameter[1]: 00001650
Attempt to read from address 00001650
DEFAULT_BUCKET_ID: INVALID_POINTER_READ
PROCESS_NAME: brink.exe
ERROR_CODE: (NTSTATUS) 0xc0000005 - L’istruzione a 0x%08lx ha fatto riferimento alla memoria a 0x%08lx. La memoria non poteva essere %s.
EXCEPTION_CODE: (NTSTATUS) 0xc0000005 - L’istruzione a 0x%08lx ha fatto riferimento alla memoria a 0x%08lx. La memoria non poteva essere %s.
EXCEPTION_PARAMETER1: 00000000
EXCEPTION_PARAMETER2: 00001650
READ_ADDRESS: 00001650
FOLLOWUP_IP:
gamex86!GetGameAPI+17776b
6846236b 8b8650160000 mov eax,dword ptr [esi+1650h]
MOD_LIST: <ANALYSIS/>
FAULTING_THREAD: 00000c68
PRIMARY_PROBLEM_CLASS: INVALID_POINTER_READ
BUGCHECK_STR: APPLICATION_FAULT_INVALID_POINTER_READ
LAST_CONTROL_TRANSFER: from 00000000 to 6846236b
STACK_TEXT:
00000000 00000000 00000000 00000000 00000000 gamex86!GetGameAPI+0x17776b
STACK_COMMAND: ~0s; .ecxr ; kb
SYMBOL_STACK_INDEX: 0
SYMBOL_NAME: gamex86!GetGameAPI+17776b
FOLLOWUP_NAME: MachineOwner
MODULE_NAME: gamex86
IMAGE_NAME: gamex86.dll
DEBUG_FLR_IMAGE_TIMESTAMP: 4e328bfa
FAILURE_BUCKET_ID: INVALID_POINTER_READ_c0000005_gamex86.dll!GetGameAPI
BUCKET_ID: APPLICATION_FAULT_INVALID_POINTER_READ_gamex86!GetGameAPI+17776b
WATSON_STAGEONE_URL: http://watson.microsoft.com/StageOne/brink_exe/1_0_23653_48097/4e328bf9/gamex86_dll/1_0_23653_48097/4e328bfa/c0000005/0019236b.htm?Retriage=1
Followup: MachineOwner
I never had CTD in any game except for Brink now. Fresh s.o. installation (with just a couple of games).
