Fraggers issue was only partially due to balance the main problem is the mechanics.
1 hit kill nade from nowhere with no warning is simply stronger then anything else in the game.
The lobbies are just crazy… I cannot believe that someone felt this was a smart idea… I mean sure, if everything else was working great then maybe there was a place for this change but with how things are currently you are further separating friends only creating team balanced based on stats. because I can tell you for certain when I am playing in a public match, the majority of the time I am the balance and it is awful to play. Getting the worst 5 players on the server on my team vs 6 people that know what they are doing is simply not fun.
Also due to horrible UI performance I now do not have time to change my mercs in between matches, cannot choose merc based on the team or the map we are about to play. The amount of effort I myself need to put in to get a “fun” game is crazy! I will say that when perforamnce is good in this patch that it does feel smoother, some of the new sound things (like bullets past head) are good and some of the weapon balance changes I feel while maybe not needed are not too bad.
However when it comes to the user experience I am certainly seeing things get worse here and not better.