[quote=“laudatoryLunch;91923”][quote=“Grave Knight;91622”]Yes, now I can try again for a better loadout. However…[quote=“MissMurder;18582”]Blishlok SMG
-Increased effective range to 19m (up from 18m)
-Reduced reload time to 1.8s (down from 1.9s)[/quote]Pretty sure range and reload time was not the problem people have with the Blishlok. Pretty sure it was the low DPS and high recoil.[/quote]
I would kindly disagree. DPS on Blishlok is ok imo. The recoil is fine, too. The blishlok lacks firerate. Either this should be higher, but I suggest much higher base damage instead. So you have an extremely slow but hard hitting gun.
(I like Blishlok more and more the more I use it with Aura)[/quote]
DPS is damage per second, not damage per round. If you increase the fire rate you would also increase the DPS.[quote=“moonlitAbility;91980”]if it fired faster or did more damage per bullet it would be OP. it does more damage per bullet than fraggers LMG currently (17 vs 16 i believe). think of the blish as a mini LMG similar to how the emp9 is say a mini hochfir… and you’ll be more happy. headshots obviously melt people at 34 per… dont reload too often…
plus the high damage can be very useful on a fletcher or a bushwacker where bombs/turrets can help soften them up so that it only takes a couple tags[/quote]Blishlok is 18 damage per body hit (36 on head shots), K-121 is 17 damage per body hit (34 on head shots). However the K-121 fires at 477 RPM (rounds per minute) opposed to the Blishlok’s 400 RPM and has a range of 27 meters opposed to Blishlok’s 19 meters. Adding 50 RPM to the Blishlok would make it as strong as the K-121 but would still lack it’s range OR increasing it’s damage per hit by 1 or 2 would jump it to 126 or 133 dps which is still less than the K-121’s 135 dps.