FINE TUNING UPDATE - OCTOBER 2015


(TheAcidpiss) #101

[quote=“Sniff;91532”][quote=“Watsyurdeal;91529”]The only issue I have is the trade in cost, it should be half the cost of a trade up. Because we already spent well over enough credits to warrant that. Not to mention all the gold, silver, and bronze cards.
[/quote]

You don’t think it’s messed up you could trade up 3 of the same card and get the same card on trade?[/quote]

im not even close to a cobalt. but 3 for 1 plus 24k?

Just wrong, even if it was 2 for 1 plus 24k would be abit high imo

and getting the same card?!?!?! HA!


(CYKAZ) #102

well i agree this trade in system is bs to be honest there is no point for anyone to do it so i would rather recomend to do it like this : use 3 cobalts that u dont want and then u have a fee of like 30k-40k creds and u can choose what perkset u get and then u can also be able to choose the skin what u want cause obv most people dislike the chrome skin cause of people have disabeld hq materials


(Grave_Knight) #103

[quote=“laudatoryLunch;91923”][quote=“Grave Knight;91622”]Yes, now I can try again for a better loadout. However…[quote=“MissMurder;18582”]Blishlok SMG
-Increased effective range to 19m (up from 18m)
-Reduced reload time to 1.8s (down from 1.9s)[/quote]Pretty sure range and reload time was not the problem people have with the Blishlok. Pretty sure it was the low DPS and high recoil.[/quote]

I would kindly disagree. DPS on Blishlok is ok imo. The recoil is fine, too. The blishlok lacks firerate. Either this should be higher, but I suggest much higher base damage instead. So you have an extremely slow but hard hitting gun.
(I like Blishlok more and more the more I use it with Aura)[/quote]
DPS is damage per second, not damage per round. If you increase the fire rate you would also increase the DPS.[quote=“moonlitAbility;91980”]if it fired faster or did more damage per bullet it would be OP. it does more damage per bullet than fraggers LMG currently (17 vs 16 i believe). think of the blish as a mini LMG similar to how the emp9 is say a mini hochfir… and you’ll be more happy. headshots obviously melt people at 34 per… dont reload too often…

plus the high damage can be very useful on a fletcher or a bushwacker where bombs/turrets can help soften them up so that it only takes a couple tags[/quote]Blishlok is 18 damage per body hit (36 on head shots), K-121 is 17 damage per body hit (34 on head shots). However the K-121 fires at 477 RPM (rounds per minute) opposed to the Blishlok’s 400 RPM and has a range of 27 meters opposed to Blishlok’s 19 meters. Adding 50 RPM to the Blishlok would make it as strong as the K-121 but would still lack it’s range OR increasing it’s damage per hit by 1 or 2 would jump it to 126 or 133 dps which is still less than the K-121’s 135 dps.