FINE TUNING UPDATE - OCTOBER 2015


(Dawnlazy) #41

Dreiss and Blishlock buffs are incredibly lame and do not fix what’s wrong with either weapon. The Dreiss simply needs to get its 150 DPS back, look at the BR-16 and the Stark: they are harder to use than a weapon like the M4, but reward the user with very high killing power. The Dreiss is currently the worst of both worlds and there is no reason to pick it over the BR-16 for Arty or Kira. The Blishlock too is hard to use yet unrewarding, I feel like a small RPM buff of 20-30 would make it more forgiving, or even 50 more RPM in exchange for 1 damage less per bullet.


(Hazzy) #42

So i see ALOT of people complaining about the loadout bullsht… ok i agree its bullsht but why is no 1 complaining about the nerf fletcher got :’(

Do like how the tryd and buff the blishlock…


(Dawnlazy) #43

[quote=“Hazzy;91550”]So i see ALOT of people complaining about the loadout bullsht… ok i agree its bullsht but why is no 1 complaining about the nerf fletcher got :’(

Do like how the tryd and buff the blishlock… [/quote]

He deserved it in my opinion. Was way too easy to mindlessly chuck stickies in the general direction of the enemy and instantly detonate causing too much damage for too little effort. Now you have to rely more on direct hits.


(Mister_Jim_E_Rustler) #44

On the plus side its good to see sd addressing the issue of the false prophet Fletcher and starting to knock him down to where he belongs.

Every cloud and all that


(TmGSpade) #45

Have about trading down a cobalt for 3 gold mercs of your choice?
Or 2 cobalts + 10k = for a cobalt loadout card of your choice.


(exaltedLodge) #46

[quote=“Hazzy;91550”]So i see ALOT of people complaining about the loadout bullsht… ok i agree its bullsht but why is no 1 complaining about the nerf fletcher got :’(

Do like how the tryd and buff the blishlock… [/quote]

R.I.P Fletcher :’(


(Hazzy) #47

[quote=“Dawnrazor;91551”][quote=“Hazzy;91550”]So i see ALOT of people complaining about the loadout bullsht… ok i agree its bullsht but why is no 1 complaining about the nerf fletcher got :’(

Do like how the tryd and buff the blishlock… [/quote]

He deserved it in my opinion. Was way too easy to mindlessly chuck stickies in the general direction of the enemy and instantly detonate causing too much damage for too little effort. Now you have to rely more on direct hits.[/quote]

In that case the should start with nerfing nader… its the most mindles spam merc there is. If the did that and then nerfed fletcher i would consider being positif.


(YeOldeButtcheek) #48

Who cares about cards? Fletcher gotta buff :slight_smile:


(triteCherry) #49

[quote=“Hazzy;91561”]
In that case the should start with nerfing nader… its the most mindles spam merc there is. If the did that and then nerfed fletcher i would consider being positif.[/quote]

Your comparing an engineer designed for trap making to a merc designed to spam explosives.

Kay.


(Lumi) #50

So when I read: “Based on player feedback, and the confusion around what constituted completing a Secondary Objective, we’ve decided to remove them entirely.”

I couldn’t help but read: “We struggled for a month to fix the bugs involved with the secondary objectives not counting and we finally gave up and decided to scrap that.”

Oh and who cares about the phoenix fix when there is the much more pressing bug of the defib cancelling the pulse while consuming the cooldown. Not to mention the ridiculously easy to cancel self-revive…


(TmGSpade) #51

@Sniff You tell em.


(Kouken) #52

Wow was so excited for this cobalt patch and this is what you give us

Here’s my reply:
Fuck you Nexon

So disappointed, add the option to just delete cards because you can shove your 24000c+3 cobalt for another random card “solution” up your arse


(phila_delphia) #53

http://img5.fotos-hochladen.net/uploads/deletecardsp9sihkxo7g.jpg

I`d be glad to delete some of the rubish I got for free.

Right now I have about 163 cases that I don´t want to open up,

as I am afraid of the mess this will leave in my inventory.

Best regards

phila


(Begin2013) #54

The new sh1tty pre-game lobby is still here? Why you didn’t revert it to the good old one??! :frowning:


(DMaster2) #55

I’m totally happy for this update (unlike the rest of the community from what i read here). I don’t care about cobalts since i don’t even own a gold yet, the rest of the updates are all epic for me. Finally Sparks fixed, finally they fixed the hitbox bug so i can finally snipe those deployables with Vassili, thank god they fixed Fletcher before the next merc change.


(Lumi) #56

Also, who thought of adding extra info at the end of a game, but reducing time in order to not be able to study it?


(FabiopxK) #57

I may not be as entitled to be mad as some of the people here as I didn’t spend a forth of the money they have in the game, but I have indeed bought 10 of those new cases that start with bronze because I did indeed want to suport the game I’ve spent 380h in for free but as I’m unemployed a source of income is something I don’t have so that was the best I could do for the moment. What happened was that from those 10 cases I got 7 bronze aura loadouts, 1 silver I used to trade up, and 2 other bronze cards. Is this a joke?

My opinion is that you should trade 1 cobalt for 1 random cobalt, or 2 cobalts if you could specify the merc, ooooor 3 cards for the specific loadout you want. The current system feels just like a slap in the face. Imagine trading those 3 completely useless cobalts (those that don’t even have usefull perks for what the merc does) and geting one of the same…well…

Not to talk about that despite the 380h of game I have, I only have a useless fletcher loadout with revolver and no usefull perks, and I’m not even close to get a second one…so, yeah…and that’s from someone who has spent money on the game, as little as it was compared to some its still money…


(Jostabeere) #58

At first I thought: “Yeah cool, 3 random cards for a loadout you want”. But then I actually read the part, and thought: “What a BS”
I mean, it’s technically an improvement in some way. (Because I hate both Cobalt skins and now I can try and get my swiss-reds into golden or bamboo) but it’s not a solution for @Sniff s cobalt Arty problem!
But I actually must disagree with one thing @Sniff : Isn’t it designed the way you CAN’T get (for example) an Arty out of 3 cobalt Artys? You can still get an unwanted card of another merc you already have, but still.


(Bojangles) #59

I disagree, I feel like the Blishlok is pretty awesome as it is. However I’ll gladly take any further buffs for it that everybody thinks it needs :wink:


(Northman) #60

This cobalt ‘fix’ is a joke. I’m starting to regret the money I’ve spent on this game and I will not spend 1 cent more if this is the best solution you can come up with.