Found out there was a bug allowing documents to be capped at keycard capture point.
Ive dealt with this issue and made it so documents cannot be retrieved until keycard is captured. Also some minor texture bugs layout fixes.
Axis spawn time increased to 20 seconds.
http://etdoa.com/decoy/field_hq/field_hq_b4.rar
This version will stand as last version before a final. Map will be tested for several weeks to determine final changes. Hopefully we can get some great games played on it.
Will also tell you that another map is in the works that uses part of this map as well. Just some new areas being added into the map and others being blocked to redirect the flow of the map. I have yet to see 3 good maps that use the same areas put together as a campaign. Something i might try!!!

Seems lots of people like it for pub play… but to much for comp… oh well… it was meant for pubs anyhow.