My friend and I played some tonight after a very long break from the game. Apparently I’m basically a new player. Last time I played everyone had grenades. Let’s put it that way. I’ve been lurking on the forums but people usually go to bed before I get on. Miss west coast players.
Gameplay
-No grenades any more?-I understand your reasoning to encourage people choosing the specialty classes but when you have one of the ****tier guns like Sawbonez or Bushwacker it would be nice to have something useful to throw at a group. Maybe this ship has sailed.
-Classless objectives. Ok, I read what Anti wrote about trying to make the game faster flowing and more accessible. I understand this is an experiment. Classless objectives are a huge strike against the game for me. The class based system was what got me into RTCW. Having to support an engineer or solder (ETQW) was fun!
Menus
-Now I can only choose from three mercs in a game? On one hand, I rarely play the sniper class but only three? Will it be easier to access the barracks mid match? If not, this is a serious strike against the game for me.
-I have a hard time reading your new server browser. Grey on white with a lot of small text. Didn’t like it in Brink either iirc.
UI
-Merc Choosing Screen in Barracks- I would like a little symbol on the merc cards/tiles so I instantly know which class they are.
-And/Or I would like the cards/tiles sorted by class. Very random currently?
-As a returning player, I don’t know the mercs by picture. When the F1, F2, and F3 pop up on death, I would like a class symbol to also show up above the pictures. Yeah, I should know from my barracks, but I haven’t played in a while and some look the same in the small pictures.
-I like the red/blue circles that fill up. I wish they were smaller on the HUD or more transparent. Maybe there is a slider and I haven’t noticed.
Sound
-When I throw a grenade the voice sounds like the fader is turned all the way to the left or the right. It doesn’t sound like it’s coming from me. I have looked around a few times to see if someone was near me.
Whitechapel
-In the construction yard, the defense can “unhack” the terminals to slow down the elevator? Why? I want this over as quickly as possible. The elevator doesn’t even make sense with the open road to the right of the elevator. The elevator is slow and on offense or defense I want this over faster.
Movement
Same as everyone has been saying forever now.
Weapons
-So, I’m not a big fan of your shotguns and there are only a few special abilities I find fun or useful. The number of mercs that have a gun I want to play AND an ability I want to use is small in the current system. I find this very limiting. I think you’ve basically forced some classes into support with poor gun damage instead of letting them be somewhat self sufficient like in other games. Anti has said, well, then don’t play support classes. /shrug. If I’m stuck with just a few mercs that I want to play then I’m really going to get bored fast. If I get bored I’m not buying stuff.
-Like the molotov a lot. I just wish I knew when I was taking damage from it. Sizzling sound?
-Damage. So most of the feedback I have read has been to decrease body damage and increase head damage. TBH, tonight I couldn’t get headshots to save my life. I went 4-21 in one round. I suck. What I got was beepbeepbeepbeepbeepbeepbeepbeepbeep. It was a bit frustrating to get so many hits and do so little damage. I think currently you have a bulletsponge system that is going to scare away a lot of casual players. My feedback is the opposite of what the comp players have been saying, but I sure didn’t find it fun and I usually do at least 1:1 on most servers filled with random players. I played some with Strychilla and while I got aced many, many times, I felt I was able to improved my tracking via changing sensitivity and crosshair color. Still couldn’t find the head on the soldier he was playing though. /shrug.
