Fault while trying to load a model


(Moedervlekje) #1

I’ve been making maps for the past week, done my own map, but I tought doing all tuts :slight_smile:
this was quite easy till I had to load models and I got this fault in radiant:

vfsExtractRelativePath: C:/Program Files/Wolfenstein - Enemy Territory/etmain/models/mapobjects/trees_sd/tree_a.md3
cleaned path: c:/program files/wolfenstein - enemy territory/etmain/models/mapobjects/trees_sd/tree_a.md3
Matching against c:/program files/wolfenstein - enemy territory//etmain
vfsExtractRelativePath: failed
trying with a short version
vfsExtractRelativePath: C:/Program Files/Wolfenstein - Enemy Territory/etmain/models/mapobjects/trees_sd/tree_a.md3
cleaned path: c:/progra~1/wolfen~1/etmain/models/mapobj~1/trees_sd/tree_a.md3
Matching against c:/program files/wolfenstein - enemy territory//etmain
vfsExtractRelativePath: failed
WARNING: could not extract the relative path, using full path instead

In the 3D thing I get a some kind of cube instead of a tree.


(Magic) #2

Think you have to change the path

C:/Program Files/Wolfenstein - Enemy Territory/etmain/models/mapobjects/trees_sd/tree_a.md3

try this path :

models/mapobjects/trees_sd/tree_a.md3

to fix this permanent go to C:/Program Files/GTKRadiant-1.4/games/et.game

open et.game file and edit the enginepath to : C:\Program Files\Wolfenstein - Enemy Territory/

hope this help


(Moedervlekje) #3

the 2nd thing worked, thanks :slight_smile:


(PadFoot) #4

I had the same problem… Thanks for the solution, it works!
:penguin: